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Unassigned inventory is fine. Loadout cap is absolutely too low. 200 loadouts for over 300 characters is not fine. It hasn't been fine since the moment there were 200 characters in the game.
Fully agree with this EXCEPT...
If they added a snapshot feature where you could save all your current mods' positions, then you wouldn't need a separate load out for each individual toon's default mods and you could use your load outs only for the custom mod sets you've created for specific missions.
Then you could cut the load out cap in half and still be fine. 25 raid-specific load outs, 5 Reva load outs, 2 for Cere/JKCK. Save your GLs as a backup in case you mess up and snapshot at the wrong moment when a GL's mods are somewhere else. That's not even 50. And it would be so much easier for players to find what they need.
So from my point of view, I'd rather they left the load out cap alone and added a snapshot feature.
BUT if they don't add snapshots, then, sure, they absolutely have to add more load outs. It's a real problem that has to be addressed one way or another.
- ZanirN7S3 months agoSeasoned Ace
I'd be fine with CG attempting some solution. I'm not dead set on the idea of giving players more loadouts, that's just the most straightforward, brute force solution.
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