Forum Discussion
4 years ago
There should be a limit to how bad the AI can play. Wasting turns attacking Zombie unnecessarily while buffing Daka I think is just too much. Zombie because of her unique revive mechanic should have a universal least of all priority for the AI.
If this is not done Zombie and similar plays will continue to invalidate single target damage characters, even if they are GLs, while greatly benefiting AOE damage dealers such as SLKR (because there is no risk of AI failing with an AOE move).
Speaking of AI this is one dimension that could be given to players for customization, in similar manner as mods or gear levels. Worth a consideration for CG.
If this is not done Zombie and similar plays will continue to invalidate single target damage characters, even if they are GLs, while greatly benefiting AOE damage dealers such as SLKR (because there is no risk of AI failing with an AOE move).
Speaking of AI this is one dimension that could be given to players for customization, in similar manner as mods or gear levels. Worth a consideration for CG.
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