Forum Discussion

Xcien's avatar
4 years ago

Pre Vizsla Kit Idea

After all those First Order kits, I have decided to start on a new faction: Death Watch, that will include Pre Vizsla, Bo-Katan, and some Death Watch soldiers. But for now, enjoy this Pre Vizsla Kit, and any feedback is welcome.



Unit Name: Pre Vizsla
Tags: Dark Side, Attacker, Leader, Mandalorian, Death Watch
Description: Death Watch Leader that calls assists and gives Mandalorian allies a new move, Warrior Faith.
Archetype: Strength (STR)

Basic:Darksaber Strike: (Omega):
Spoiler
Deal physical damage to target enemy and inflict Defense Down for 2 turns. If the target enemy already had Defense Down, instead inflict Armor Shred, which can't be resisted or dispelled.
Animation: Pre Vizsla strikes target enemy with the Darksaber.


Special: Return to the Warrior Faith: (Cooldown 4) (Omega):
Spoiler
Gain Offense Up and Defense Penetration for 2 turns, then deal physical damage to target enemy and call all Death Watch allies to assist.
Animation: Pre Vizsla raises Darksaber into the air, then points it at target enemy. All Death Watch allies assist.


Special: Flamethrower Gauntlet: (Cooldown 5) (Omega):
Spoiler
Deal Special Damage to all enemies and inflict Burning for 3 turns. If they already have Burning, increase their cooldowns by 1.
Animation: Pre Vizsla flies into the air with his jetpack, then engulfs enemy team in flames.


Leader: Wielder of the Darksaber: (Zeta):
Spoiler
All Mandalorians gain 10% Offense at the start of each encounter, and Death Watch allies have 50% Counter Chance. All Mandalorian Allies gain the move Warrior Faith. Whenever Warrior Faith is used, Pre Vizsla gains +5 Speed and his cooldowns are reduced by 1.
Warrior Faith (Cooldown 3): Dispel all debuffs and gain Offense Up for 3 turns. Then deal special damage to target enemy and dispel all their buffs.
- Zeta: Mandalorian allies have 20% Offense and +15 Speed. Death Watch allies have +15% Defense Penetration and +10% Potency.


Unique: Head of Clan Vizsla: (Zeta):
Spoiler
Whenever a Death Watch ally attacks out of turn, Pre Vizsla gains Defense Penetration Up for 1 turn and 5% Max Health until the end of the encounter. All Galactic Republic and Separatist enemies have -10% Tenacity and -10% Potency.
- Zeta: All Galactic Republic and Separatist enemies have -20% Tenacity and -20% Potency. Whenever an enemy counterattacks, all Death Watch allies gain 10% Turn Meter, and the ally that was counterattacked has their cooldowns reduced by 1.
  • "Sebek;c-2247915" wrote:
    Too weak zeta on Unique; Armor Shred on basic is too OP


    I will fix both of those.

    "Sebek;c-2247918" wrote:
    Also for how many turns do you inflict Burning?

    3 turns
  • The reason it is a basic is because that was his primary weapon of choice. Also it inflicts armor shred, the target just needs Defense Down first.
  • "Anakins_Master;c-2254768" wrote:
    "Xcien;c-2247889" wrote:
    @Sebek and @Anakins_Master, what do you think?


    Ok Kit


    Uhh...thanks for responding almost exactly 1 month later (you were off by 10 minutes).