masterxan
6 years agoRising Newcomer
Problem- Ship Building Materials
I know all the established players have huge stockpiles of ship credits- er, Ship Building Materials. One of my friends is sitting on 50 million+. But this is not true for newer players. Let's talk hard numbers.
- Hard Ship Node 4c has a payout of 2,304 credits- and just 480 ship credits
- The achievement Ship Collection (15) gives out 50k credits- and just 25k ship credits
- The prestigious quest Jedi Knight 1/4 gives out 50k credits- and zero ship credits. Note this requires a 7* Jedi Consular ship
- The largest purchasable pack of credits is 1.19-3.57m credits for 1,120 crystal. That's 1,063-3,188 credits per crystal. The largest pack of ship credits is 360k-1.08m for 840 crystal, or 429-1,286 ship credits per crystal
- In the Squad Arena store, 2000 tokens gets you 1m credits, or 500 credits per token. In the Cantina Battles store, 400 tokens gets you 84k ship credits, or 210 ship credits per token
- A full clear of Galactic War gives out 647,200 credits- and just 139,400 ship credits
- HAAT gives max 1.13m credits, but just 280k ship credits
- There is no ship credit equivalent to the Credit Heist
See the trend here? Most glaringly, ship-oriented content usually gives out more credits than ship credits. I now have six ship promotions waiting for credits, 3 of which are for my fleet arena squad. And don't get me started on trying to level the ships to 85. As more ships are released and particularly if the ship releases come faster, this trend will only get worse.
Compare this to the players sitting on huge stockpiles of ship credits. Clearly, there is a problem- newer players can't get enough, while the currency has no value to long-time players.
We need more ship credits for newbies and a place to spend them for oldies.