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clarencetomas
3 years agoNew Spectator
"SubieDoobieDoo;c-2378675" wrote:This is a good point, but if anything it only indicates how bad this is. It minimizes the time for doing the event, testing, etc.--which is sorely needed because CG doesn't put enough effort into designing their fleets and doesn't test them, and we saw this with Executor. So many of CG's recent releases are big on hype and costs and fairly underwhelming But I suppose the flip side of this is that if stuff is *really* broken, if it's not the weekend it'll be faster for the devs to hotfix it."dgree;c-2378673" wrote:
Tbh, one main gripe: WHY IS IT A 1-DAY RELEASE IN THE MIDDLE OF THE WEEK? Why not on the weekend?
It is the same type of event as Executor, which was released on a Monday initially and the 15th of every month after that. I assume profundity will follow similar cadence of the last day of every month.
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