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Phamen wrote:"Only you want this", and "Why would we do this instead of doing something else?" Is not valuable criticism
Actually, those can be valuable criticism. A critical portion of any proposal evaluation process is cost-benefit analysis, where "how many users actually want this?" and "is there anything else we would be better off investing resources in?" are two typical questions to asks.
I browse about swgoh on the forums and reddit on a daily basis, for the past several years. I have never seen any request to include character biographies in the game until your post. Of course it's only one data point, but "only you want this" is true as far as I'm concerned.
And from the requests/complaints other players did bring up, and the frequency of some of those being brought up, I think it's safe to say that both CG and us would be better off with those implemented instead of your proposal.
And from the requests/complaints other players did bring up, and the frequency of some of those being brought up, I think it's safe to say that both CG and us would be better off with those implemented instead of your proposal.
This is from one of my recent responses:
"If you haven't read the title yet it's a suggestion not a mandate. The devs don't need to implement it in the next few months or even years. It's a suggestion. They can improve all the gameplay of the game whenever they please. If they decide to try something new, this suggestion will always be here."
I fear nobody understands my responses.
A lot of the players that play this game simply don't use Reddit or forums. Like I've been writing, nobody seems to see the casual player's side of things. It's only players that care enough about the game to dig into forums, reddit, etc. But the casual player only ever boots up the game. I've been in many guilds and I have the opportunity to see how the casual players go about the game. I was always surprised when they weren't aware of data mines as soon as they came out, applied questionable omicrons, disregarded modding, applied terrible zetas, and built up questionable characters. These people go unnoticed because they enjoy the simplicity of the game. In my guild especially, our discord's general chat blew up with a bunch of people, those who rarely talked, sending pictures of the new portraits. The Revans, Darth Vader, Clones, etc. A decent bit of the player base was upset because of how similar some portraits looked and how difficult it was to recognize them, and then there were the casual players who thought they were cool. Unfortunately, those players don't run to the forums to express this and they don't go on Reddit to post the pictures. They just silently applaud.
Although this suggestion is not of great importance or a great asset to the game. It is still a suggestion that can be made if CG ever decides to do it. There should be a space for open discussions of different suggestions and ideas instead of being blasted with a "Why would we add this instead of this?". This isn't a king of the hill game, one suggestion doesn't trump all the others. They can all share the same space and be worked upon.
I also doubt that CG hasn't seen all the other QoL suggestions that have been made in the game. Some of which have yet to be implemented. People bring them up all the time. Why not add an innovative suggestion? Why not try and rework broken aspects of the game or, in my case, add something new to the game? New game mode. New ideas. New suggestions.
And from the requests/complaints other players did bring up, and the frequency of some of those being brought up, I think it's safe to say that both CG and us would be better off with those implemented instead of your proposal.
Why shoot down a new idea in favor of other implementations? Why can't these other implementations be favored and my proposal still be in the backlog for later? That's the problem I have when making suggestions, people just shoot down new ideas without giving any reasonable criticism. "I'd rather have this suggestion than that one" Why not have both?
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