Forum Discussion
10 years ago
"TheRedDeath;327163" wrote:
Hello, I'm full F2P here. Not a dime spent, and I also didn't managed to tap into the meta until mid games.
Only in the recent 3 weeks I've managed to climb into top 10 with the speed meta.
And slowly I gotten top 5 every day.
There were times I got number 1, but ever since the capped lifted and some of the whales managed to pre-craft gears, it got harder to get number 1 spot, but still, I get number 2 which is great for f2p too.
Yes, the pauses helped F2p greatly because things become stale and almost everything is evenly matched with p2p except for gears.
You catch up on all those eventually until it's lifted again.
So keep playing! and be active all the time!
I'm actually not FTP, I'm a ptp player. I have seen a lot of ftp people touting that they can keep top ranks etc and I just don't see how that's possible for someone just starting out. Those that have commented on this thread have for the most part confirmed that most that are ftp and on top benefited from the level pauses.
It is this reason that I wrote this thread a while back: https://forums.galaxy-of-heroes.starwars.ea.com/discussion/26674/why-do-they-not-lock-down-each-shard
People don't always realize now how they benefited in ways that new players don't benefit from. All they see is what impacts themselves and can't see past their own myopic viewpoint. For instance, all the talk of pre-crafted gear and how EA doesn't care etc when in fact the total userbase this would have actually impacted has to be such a low percentage and with all the bugs impacting 100% of the user base, it is obvious where the focus could be.
People say that some things are "just a blip in the radar".... every few seconds you hear a "beep"....."beep"....."beep"
But for the person actually *in* the blip.... it sounds like "beeeeeeeeeeeeeeeeeeeeeep"
Everyone sounds from their beeeeeeeeeeep :)
21
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