Forum Discussion
9 years ago
Fast and proportional action for cheaters. Good.
However, one thought came to my mind. In the post about pre-crafting, one of the arguments to do nothing was that less than 1.5% of the players use the exploit. The only "solution" was adding random gear in the shipments so people could spend money.
To the current issue, devs took action because was a larger amount (more than 1.5%) of all the players using the exploit?
However, one thought came to my mind. In the post about pre-crafting, one of the arguments to do nothing was that less than 1.5% of the players use the exploit. The only "solution" was adding random gear in the shipments so people could spend money.
To the current issue, devs took action because was a larger amount (more than 1.5%) of all the players using the exploit?
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