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Well said, however I disagree with your proposed “contextual scaling”. I don’t claim to know exactly what you mean by this, but it would be bad regardless of which of these you mean.
If you mean lore based variable scaling, it would shake up established teams, and do unintended things like lock Jolee Bindo to old republic.
If you mean faction based variable scaling, it would be practically meaningless, as almost every toon falls into teams with the same faction. As such, it would serve as a nerf to select teams like Starkiller, instead of the intended buff to good team building.
if you mean sub-faction based variable scaling, you would be giving CG another avenue through which to limit our choices, as they already do with things such as not giving new BB the Clone Trooper tag. Do you really want Rex to inherently do less damage on a Shaak-Ti team versus a GAS team?
I could go on to list every extreme, but I think those examples cover it pretty well. Despite my criticism of that one proposal, I fully support your other ideas in search of a solution to keep relic deltas from killing this game. Good work soldier.
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