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CaesarIIIAP's avatar
CaesarIIIAP
Rising Scout
6 months ago

Relic Delta - let's not rant about it and help

Obviously don't try to think and alternative of implementing another thing. If this is in a "youtubers test phases" it's something that it's almost ready to be release. So the way they are presenting this changes are way to vague.
They are telling us it's a 95% damage difference between and r9 and an r5. With only this info we the f2p and/or low spenders are screw if we want to be competitive.
So can you explain to us, is this a new progression system? Like gear(g1 to g12 or relics r0 to r9) or is a boost to r9?, or it's another way to call r10?.
So IF you are introducing a new progression system R7 to r9 should be as easy as an g12-r3 right? Are you going to address this?. If we do 1 on 1 comparation it's feels like a r1 attacking a g8 is this the power relation? So if this is the system, we will have delta 1, D2,D3 on the long run??. 
Because if you are not addressing this, you are just shutting down most of the players. You are blocking conquest last tier, and kyber league on GAC. Not talking about TW were one player can lock a full 50 players guild at the first territory. 

I just imagine a FDC Dark rey with delta, and I even want to try, you are taking a way part of the fun of the game, that is trying to beat someone better than you. 

With only this info I just cant see a way this is going to be good for the game

We need I road ahead, a post or something that clarify how this is going to be implemented. Not just streamers saying 95% more damage 95% less damage.

7 Replies

  • crzydroid's avatar
    crzydroid
    Hero (Retired)
    6 months ago

    They are purposely not giving more info because it's not ready for release yet. Final implementation will be different than what's in the test environment now. They gave us a heads up and are letting streamers talk about it to avoid another datacron fiasco.

  • CaesarIIIAP's avatar
    CaesarIIIAP
    Rising Scout
    6 months ago

    Sure it will be different, but the we're developing this since last year, when they said they will replace the assault battles with the new ones that give better relic matts. And surely they plan to release it on CG anniversary on November or end of the year before the brake they take with no new characters on the way to see how is the performance. If they give us a little more info we didn't freakout with the end of times. Lol 

  • CommanderBarcara's avatar
    CommanderBarcara
    Seasoned Ace
    6 months ago

    Watch some video, my guy.  Ahnald101 and others have already posted their feedback.  Ahnald is afraid of being banned for negative feedback and posting negative feedback on his stream.  Other YouTubers are commenting more or just as negatively as thing being Marvel Strike Force clone and a game killer where only 5k first day Hondo holders remain to play.  Not only does R9 cause 95% more damage but your R5 does 95% less damage in all game modes.  That means you can’t compete or complete Conquest thus loosing access to R9 finishers forcing you to pay.  It’s a 100% pay model for all players.  Once you watch the videos, you’ll drop the Nicepool and join the rest of the community condemning this model.  Yes it’s THAT bad.  

  • CaesarIIIAP's avatar
    CaesarIIIAP
    Rising Scout
    6 months ago

    i watched every single one that is out, ahnald, scrybe, egnard,nooch,xaereth, rsg. the are just saying 95% more, 95% less. yes i understand that, im not validating the new thing. but you can not said its a good or bad thing on the long run if you dont know the way of implementation. i play since g12 was a new thing. that why i ask, is this as power level as a relic 0-1 attacking a gear 2 -3... technically a relic 0 is like a death star for a planet for a gear 1-5, so it make sense a new system will be the same kind of power as gear and relics relation. the point is, the real problem is not that a new level of progress beats to the ground the old one. the problem is if the are going to update/enhance/rearrange the system of progression of relics to delta as they did with the gear so long ago. as it is right now, its unfair and broken, so they need to explain what they are planning or the game will die quickly. 

  • l39m7rtmgncu's avatar
    l39m7rtmgncu
    New Rookie
    6 months ago

    I highly doubt they are going to make high relics easier to obtain or accelerate them in any way. Then how would they get your money?

  • 05m09z234sci's avatar
    05m09z234sci
    Rising Traveler
    6 months ago

    It is totally unfair to nerf the stats of the player that is already the underdog in a battle.  Kind of like playing a chess grand master and first you must remove your queen and rooks from the board so the grand master isn't disadvantage.  Well they are in California, left coast lunacy at its best!

  • CaesarIIIAP's avatar
    CaesarIIIAP
    Rising Scout
    6 months ago

    that is totally true. in summary till now is

    1. The 20% damage for every relic level is too much.
    2. Damage dealt reduction should not be a thing.
    3. Kyros should not be a gate for anyone.
    4. They need to adress the crunch of getting at least R7 (cromiums, zimbiddle, aeros, impulse)
    5. They need to add more ways or a better drop rate to get all 3 signal data mats.

    I think, with at least this terms, we can talk about Delta implementation.

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