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6 years ago
"Keydash1;c-2029548" wrote:"NicWester;c-2029540" wrote:
Plus, how can they get metrics if people refuse to participate?
People refusing to participate IS a metric. The worst part of LSGeo is that it is unfun and demoralizing. It's worthwhile that CG learns that matters to its players.
Our vote is split right now, with Hoth holding a slight edge. We really want get2, but really hate that TB. It comes down to whether you care more about get2 and developing your roster, or having fun (even smashing face on auto is some fun).
If we do stay with Hoth, we'll go back to geo next time and probably stay there. I voted geo, but I'm willing to lose a half month of progress for guild morale. I am not however willing to make that sacrifice every month indefinitely.
Refusing to participate is a metric inasmuch a dumb metric is still, technically, a metric.
Refusing to participate sends the message “Make it easier.” Which is a valid message, but not exactly an actionable one. How much easier? For whom? What number of stars should people expect at what guild gp levels? Are a couple mobs overperforming or are all of them overperforming? If the difficulty goes down then what are the appropriate rewards for the newer, easier event?
You’re asking them to fix it but then not telling them what “it” is that needs to be fixed and helping to ensure that when the revised and retuned version comes out that it won’t meet your expectations because you didn’t bother to tell them what your expectations even are.
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