Forum Discussion
9 years ago
Because they can be resistant and dodged they are hard to place. This makes attacking with them very hard. I agree would be nice if they had some benefit to make them more effective.
- can't be debuffed (removed)
- explode on a critical hit
- not effected by potency
- or even a detonator switch that maybe increase s damage the more turns you wait maybe the 2 it would take to get the full 100% and one extra for 25% more, but could detonate after 1 turn for less damage
- if they can be debuffed they should count as a negative status effect, which I don't think they do currently
- a chance debuf where they have a 50% or greater chance to explode if debuffed
There are many ways to rework them. And something really needs to be done.
- can't be debuffed (removed)
- explode on a critical hit
- not effected by potency
- or even a detonator switch that maybe increase s damage the more turns you wait maybe the 2 it would take to get the full 100% and one extra for 25% more, but could detonate after 1 turn for less damage
- if they can be debuffed they should count as a negative status effect, which I don't think they do currently
- a chance debuf where they have a 50% or greater chance to explode if debuffed
There are many ways to rework them. And something really needs to be done.
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