Forum Discussion
Alex84Swgoh
2 years agoRising Newcomer
"ragnoris;c-2421395" wrote:
Could someone please take the rewards from simmed pit and calculate how many raid tokens it would cost to purchase all of them.
Then could someone please do the same for simmed tank.
Then could someone please do the same for hstr.
And please show your work so we can see what assumptions are used. This would quantify how much we actually lost. I would do the math myself but I can only find one screenshot for each raid which is obviously not a sufficient sample size for solid calculations.
Based on what I had in those screenshots the new hstr gives more than enough tokens to purchase everything from those three combined, but I keep reading that hstr is causing a reduction in rewards and am trying to figure out what I’m missing in my math.
For reference I picked a random piece of gear that was available for both guild tokens and raid 1/2 tokens and used that as a basis for converting guild tokens to raid tokens.
Before you were passively getting 2M credits between francot, att, sith. Now you have to choose between buying credits or gear. Very often you got fully crafted pieces which now you don't. Also your excess gear you didn't need was feeding the scavenger, which you'll notice very very soon once it starts drying up. You lost 4200 Guild tokens between the two raids that bought you further gear/shards. You lost Get 1 and if you were clearing CPit Get 2 which is completely removed. You were getting mod slicing mods from Sith, you were getting 182k ship credits from ATT
While the idea is nice that you can buy what you need, you're still at a noticeable net loss. Because now you don't get anything passively as before, now you have to spend your tokens on them. And on top of that you lost two different currencies, and materials above mentioned. A person doesn't have to be a mathematician to realize it's a set back. And your overall net loss comes down to how often was your guild running raids. We weren't even clearing CPit, and even we feel ripped off, I can only imagine how 250M+ Guilds feel who actually cleared CPit as well.
The other issue I'm seeing is the faction limitation. Most people couldn't care less about Jawas and Tuskens, people want to build toons that are good all across the game. Not toons that are completely useless. Every previous team you built for raids whether it was Cpit or Sith will do well in Conquest, GAC, etc. Jawas are a waste of resources.
I see this as an attempt to try forcing people to put a ton of resources into teams that nobody actually wants.
I don't think nerfing our rewards was the way to get people interested in those factions. Maybe overhaul them?
In any case they could of easily left alone the 3 old raids, and introduced their new mk1-2-3 stuff for Kyrat only. And then people could decide whether they want to work on those factions or stick with the other raids.
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