Forum Discussion
2 years ago
"lucaefor;c-2421498" wrote:
I'd like to hear a developer's take on how new players (recent to new installs) are going to get anywhere if their guild can only do Heroic Rancor OR Heroic AAT. Both of those raids had their launch cost increased, you can't run them concurrently and the maximum reward in no way compensates what the player would have recieved before.
With this new system, unless a new player spends a lot of money they will get NOWHERE.
Which I believe was the real intention all along.
if they adjust the Krayt rewards so what? The game will perish without new people to take the place of those who keep quitting because of datacrons or burnout
"CaesarAM;c-2421487" wrote:
Just to add a thought I haven’t seen expressed here yet. I appreciate the notion that it’s nice to have choice of what gear we want, though I don’t like that we are essentially being asked to pay a tax for that flexibility. Given a choice, I might say no thanks on the tax and just take the less flexibility.
But the other annoyance is that loads of valuable gear that we before did not have to think about, we now do. For example mk7 shield generators or mk8 binoculars. Things we would have pile up from AAT such that I always have some when I need them, plus some extra for occasional relic mats. But now I have to budget for those? I know it’s a resource management game, but having to do this degree of planning and budgeting is not enjoyable. Too much effort and work for what is supposed to be fun. I have enough budgeting in my life. Don’t need it in here.
I feel like people are sleeping on the fact that you can get exactly what gear you need when you need it. That means gearing up characters way faster than previously when you might have to wait a week or more for the right pieces to drop from a randomized loot box. It's a true statement that we won't be building up giant hoards of gear that are only occasionally needed - but now all those piles of gear have been converted to gear that you absolutely need right now today. So you're getting what you need faster, even if you may not be getting the same exact 'value' in terms of raw gear income. But what good is a stack of 2000 Mk 4 holos when you only need 50 or so to gear your current projects and you're still starving for Mk4 commlinks or Mk8 binoc components?
I feel like the prices on the Mk1 gear is really reasonable - in particular because there's SO MUCH of it on offer (a huge plus in my book) and you can basically go to the store and buy full pieces worth of what you need in one shot - and still have currency left over.
I know it's hard to quantify the value of it, but they've opened up the floodgates on player agency and choice when it comes to rewards and I feel like that's a very, very good thing. It's also something the community has been asking for since the very beginning. I can't remember how many times I've read in guild chat and discord, "These rewards would be so much better if I could just pick the gear..."
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