7 years ago
Restrictions
I know the title is too vague so let me quickly elaborate. Many characters are restricted by their gear pieces. I realized that while I was using different characters for haat. Dispite being g11 some of my characters had ridiculously low damage and health.
This is a big problem for the game and you can see it with the nightsisters. Dispite how they perform due to plague, they still get trashed by other characters. I mean whenever I hit the acolyte with my raid Han I "eat" through her protection and I take her as low as 35% health. And that's a gear 12 acolyte I'm talking about. Same happens to many other characters like assajj, palpatine, ect. I mean the only way these characters stand a chance is due to an overpowered mechanic (plague) that skips protection and eats percent health.
Another example is my dathcha, when I use him in haat at g10, only 1 piece away from 11, he gets destroyed with just a few hits. His health is very low and even when I boost it with my best health mods, it still feels too low. Same for Sidius, who without his zeta, his health is incredibly low, even at gear 11. He literally gets smashed to the grave by the aat while others are not even struggling.
Same thing happens with Qui Gon Jin who despite having the best leader ability for Jedi in the game, is still severely lacking in survavability and health.
I can name a tom of characters who suffer from this but it would take hours. The point is that by being outdated these characters have incredibly low stats. This isn't only a health thing, it's about damage too. The biggest problem though is that this cannot be fixed because gear pieces cannot be replaced. This mean that these characters will forever be stuck with horrible stats.
This also makes reworking them extremely difficult, as pure stat growth is very hard to do. You would have to beastify their multipliers which I don't know if it's possible.
So what do you do? Do you give them broken mechanics like plague? And if you go down this path then you risk unbalancing the game. Or do you simply leave them in the trashcan to be forever unused?
I really hate those restrictions that the gearing system inherently puts on characters. We need a system thats adaptive and able to be modified all the way to the core. Otherwise as the years pass we will watch ou favourite toons go away and never become playable again, and that is simply unacceptable.
This is a big problem for the game and you can see it with the nightsisters. Dispite how they perform due to plague, they still get trashed by other characters. I mean whenever I hit the acolyte with my raid Han I "eat" through her protection and I take her as low as 35% health. And that's a gear 12 acolyte I'm talking about. Same happens to many other characters like assajj, palpatine, ect. I mean the only way these characters stand a chance is due to an overpowered mechanic (plague) that skips protection and eats percent health.
Another example is my dathcha, when I use him in haat at g10, only 1 piece away from 11, he gets destroyed with just a few hits. His health is very low and even when I boost it with my best health mods, it still feels too low. Same for Sidius, who without his zeta, his health is incredibly low, even at gear 11. He literally gets smashed to the grave by the aat while others are not even struggling.
Same thing happens with Qui Gon Jin who despite having the best leader ability for Jedi in the game, is still severely lacking in survavability and health.
I can name a tom of characters who suffer from this but it would take hours. The point is that by being outdated these characters have incredibly low stats. This isn't only a health thing, it's about damage too. The biggest problem though is that this cannot be fixed because gear pieces cannot be replaced. This mean that these characters will forever be stuck with horrible stats.
This also makes reworking them extremely difficult, as pure stat growth is very hard to do. You would have to beastify their multipliers which I don't know if it's possible.
So what do you do? Do you give them broken mechanics like plague? And if you go down this path then you risk unbalancing the game. Or do you simply leave them in the trashcan to be forever unused?
I really hate those restrictions that the gearing system inherently puts on characters. We need a system thats adaptive and able to be modified all the way to the core. Otherwise as the years pass we will watch ou favourite toons go away and never become playable again, and that is simply unacceptable.