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Han_Gerbil
6 years agoSeasoned Novice
"Kisakee;c-2007008" wrote:
You claimed your Ewoks are fast so how fast are they really?
And which tier of Sith raid is this? Edit: It's T6 as seen in the video
In the matchup video with Empire they may have way more power and more Zetas but there're four leader Zetas in the game which makes three of them useless while the GP of those can't be counted too.
And i totally would recommend Chewie in your team instead of Jyn or a random third teddy.
Thanks for the tip on Chewie, mine is not 7 star yet... I keep missing the event!! :(
BASE speeds before bonuses on Turn 2
- Chief Chirpa - 280
- Wicket - 279
- Ewok Elder - 264
- Paploo - 223
- C3PO - 287
Turn 2 Speeds (see below)
- Chirpa = 350
- Wicket = 349
- Elder = 330
- Paploo 349 (double bonus)
- C3PO =359!
*BONUSES
- Chirpa - Basic gains 35% turn meter (TM) on his basic attacks if target has 50%+TM.
- Wicket - gives 10% TM for each critical hit (Forest Ambush could grant 50% TM with 5 enemies)& has 50% chance to take extra turn, then 10% for 3rd turn.
- Ewok Elder - Basic = 60% chance to gain 50% TM, and give 25% TM to all other Ewoks
- Paploo - Gains +25% speed when not taunting, assist gives 10%
- C3PO - has +20 speed
How this works, and how to kill slower squads super fast.
This is why they can beat Bounty Hunters so easily, normally Night Sister, non-CLS rebels, and Night Sisters.
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