Forum Discussion

Shaun51422's avatar
Shaun51422
Rising Novice
10 months ago

Ship Omegas (and Currency)

Is anybody else starting to think CG should consider doing something to make these more available? I've been playing a little over 4 years and until recently I can't remember the last time I had to care about ship Omegas, but with all the new ships and and with them requiring way more material than the old ships my once huge stock of resources is dwindling. The problem is that there really isn't a decent way to get them other than those they give us for participating in the events and Fleet Challenges. I know you can farm them on level 5 battle nodes, but the drop rate isn't really realistic to help. This has to be really bad for newer players who have only been around a year or 2. I have around 300 myself right now and I feel like if I save those and keep saving (rather than upgrading some older ships I now have but won't really use - Resistance) I should be good for about the next 3 releases. After that it will be waiting months to save enough to upgrade anything.

I think a good option would be adding them to the Guild Activity shipments. It would also be nice if the Currency were more available there and in higher amounts. Seems like the currency appears less and less and it really is a small amount when it is there.

19 Replies

  • Marec013's avatar
    Marec013
    Seasoned Novice
    10 months ago
    "MasterSeedy;c-2461820" wrote:
    Here's how to convince folks that there's a problem.

    1. Calculate the # of ship omegas required to max out a new ship.
    2. Calculate the # of new ships per year.
    3. Multiply to get the number of new Omegas required per year
    4. Calculate the number of ship omegas gained as income per year
    5. Show that line 3 is greater than or equal to line 4.


    Here's the math for a newer player to catch up on current and upcoming Ship Omegas, also threw in Zetas since they contribute to ship/fleet power:

    Ship Omegas = 3.4 years
    Zetas = 9.3 years

    You're right, ships do level out after a bit for omega materials because we only get about 5 new ships a year.

    Zetas, however, are the bigger issue since we get new marquee/conquest units more often needing multiple zeta/omi's.

    Math in screenshots


  • Marec013's avatar
    Marec013
    Seasoned Novice
    10 months ago
    "LordDirt;c-2461838" wrote:
    Zetas and omicrons are my biggest bottleneck and it seems it will be that way for the foreseeable future.


    You're 100% right, zetas and omicrons are currently the biggest bottleneck. Even more so than kryos.
  • Thanks for doing the math, Marec.

    Just so you know, I do care about younger accounts, and when I was hearing from a lot of folks about the zeta economy, I made a post here about it even though I had no reason to be concerned for myself. This is that post if you'd like to read it (though please don't comment -- it's considered bad to resurrect a dead thread, if you want to talk about the zeta economy more you can do it here or make a new post specifically about zetas):
    https://forums.galaxy-of-heroes.starwars.ea.com/discussion/266252/cg-could-you-look-at-your-zeta-economy/p1

    And just so you know that they do listen, I noticed a brief Zeta-bonus-drops event just a couple months later, and I've also been paying attention to marquee toons and they seem to be requiring fewer zetas (which is just as good as giving us a larger zeta income). Note that in the thread I created to discuss the issue, I suggested requiring fewer zetas on marginal toons that are introduced more as stepping stones to legendaries and other special event toons while I (and many others) also suggested a small uptick in zeta income.

    CG appears to have done both.

    They haven't made an announcements, there's no fanfare, they aren't begging for thanks for these changes -- presumably because if they say that they've shifted anything then people might take that as a promise and then get mad when they release a toon that requires 3 zetas again. Still, they made modest moves in both directions -- special events to increase zeta income as well as reducing zeta requirements when a toon isn't important enough to justify them.

    So CG does listen, even if sometimes they don't change anything and even if when they do not all of us are paying attention to the changes they make (though some of your players do notice, @CG_Tusken_Meathead ).

    So keep caring about the game and keep bringing the math like you did when you want to convince CG that something is an issue. You may or may not convince them on ship Omegas, but the kind of detail you showed here will be what convinces them when other issues crop up.
  • I think there’s a point regarding ship omegas that they are not really any sort of bottleneck or even cause for caution for older accounts which have them in such quantities that they should never be an issue.
    This indicates to me CG haven’t set them as an intended choke point for progression.

    However for new or even just younger account they are a serious constraint since it seems to take more than 3 years to catch up.
    To me it seems reasonable to suggest alternative paths to catching up if this is the case.

    I feel otherwise when we talk about zeta, omi and the like which are clearly items intended for sharp prioritisation.
  • Marec013's avatar
    Marec013
    Seasoned Novice
    10 months ago
    "MasterSeedy;c-2461841" wrote:
    Thanks for doing the math, Marec.

    Just so you know, I do care about younger accounts, and when I was hearing from a lot of folks about the zeta economy, I made a post here about it even though I had no reason to be concerned for myself. This is that post if you'd like to read it (though please don't comment -- it's considered bad to resurrect a dead thread, if you want to talk about the zeta economy more you can do it here or make a new post specifically about zetas):
    https://forums.galaxy-of-heroes.starwars.ea.com/discussion/266252/cg-could-you-look-at-your-zeta-economy/p1


    Thanks as well for that prior zeta post. You're right, MasterSeedy, CG does listen and we do appreciate any help they can offer their players like through those bonus drop events. Meathead has our thanks on that.

    Zetas are understandably a bottleneck, but the current progression takes it to nearly a decade of farming, which is very overwhelming for anyone starting out. Even buying LSB won't help since it offers none. It certainly would be nice to see more avenues to obtain zetas considering the significant length of time to farm and how many are needed.

    The data I provided does have 2 other zeta farms available via MK3 Raid Tokens at 1175 per material, but that's too pricy and most will use MK3 to buy R8-9 relic mats. There's also the end of season GAC pack of 4-10 zetas for 1250 crystals but that wasn't available this last season, so it's not consistently reliable.

    As for the ship omegas, Morgoth is right that this is likely not meant to be a pain point. Younger accounts might benefit from these being added to say MK1 Raid Tokens just like how regular omegas have 5 sold per week at 875 MK1 in the Weekly Shipment. It's not alot, but 5 extra per week does help.
  • I don’t think it’s fair to compare ship omegas and zetas.
    Most ships can have a use so really all of the omegas (or the vast majority) is needed.

    This isn’t the case for Zetas.
    I have a bunch that no newer accounts should consider getting possibly ever because they are outdated, same goes for several omis.
    There’s a bunch of both zeta and omi I do not have and never plan to get.
  • I have all the ships. Only 2 are not maxed because the pilots are not geared . I'm not even close to running out of ship materials, not even omegas. And I have never bought or farmed them.
  • Has anyone mentioned this is a resource management game? Normal to be short, so choices have to be made. And later be swimming in them as you level up.
  • mykdapet's avatar
    mykdapet
    Rising Traveler
    10 months ago
    It's the same thing i've heard for many years with toon omega's and zeta's. Too hard to get. Initially? probably so. Once you get going, not at all. There's a very small number of ships to boot. I'm guessing though, this is more of a first world problem. If you can't buy them, but you can buy everything else, what can you do but wait? I can't say i have a problem with that.