Forum Discussion
8 years ago
"Atticon;c-1556769" wrote:
According to the numbers, hardly anyone liked playing ships. Everyone saying it was fun and fine I understand that but you have to also accept that you were in the minority. Not to mention most of the people complaining are ones saying they were in the top shards for fleet. Not everyone is you, not everyone has that to say as to why they enjoyed fleet the way it was. If I was hitting at least top 50 before this is be upset to knowing that I could be knocked down but I also understand it was a decision made based of feedback over the course of a year. Everyone is entitled to there own opinion, but personally I have enjoyed the new update, a lot of ships that never did well have a chance and some ships that were crazy good are a little more balanced. Is there some issues that still need to be addressed. Of course it's a game there are always issues that need to be addressed, but complaining about it will not solve anything it will only make things more difficult and make you sound salty and toxic. If you really want this to be better then how about some constructed criticism, because as a community that's what we should be doing. Not bashing something that was clearly seen as lack luster to most. I am the OP of this topic and I said nothing rude about this all I asked was for a list of changes for all of use to look at. But if your just hopping thread to thread bashing a new update because you fail to understand that it's a new element and the debs just want to keep expaning and making our game exp better. Then please uninstall, because you are not the type of people this community wants or needs.
I was near the top of my shard (#2 or #3). I like the changes. The crystals were easy but the mode was stale.
Personally, I like all the changes, even on ships I maxed that are now a lot less useful. If I could make one change though, I'd have gone with MORE ships, not less. Expand from 5 starters to 7 or 8 starters, and go 4-5 reinforcements. Battles would still fit in the old 8 minute time limit, but they'd be way more fun.
More ships means more theory crafting and more variety. Now we have fewer options, which I don't like.
I think CG had the right idea, but went the wrong direction.
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