Forum Discussion
8 years ago
Nerfed
i m actually feeling sorry for the Endurance now. With only 3 ships off the bench, its not looking good for his numerical-dependent cooldown decrease.
The Tie Silencer was nerfed to high heavens in terms of damage. Early Reports suggest a 40% decrease in his special's damage. Also, no more stacking speed. Reinforcement has a CD reducing ability
TIE Fighters dodge chance has been cut to half, thus accurately reflecting their survival rates in the movie. Reinforcement is a TMR ability
TIE Reaper's TM Removal has been cut by half. Reinforcement is TMR and Defense down
Slave 1: Appears to be bugged by attacking everyone including his own allies. Reinforcement is a taunt and retribution.
Buffed
KRCS has my vote for the best reinforcememt ability in the game. In additoon, he recieves a huge bonuses in his unquie, including a cooldown decrrase whenevwr a FO ally is hit.
SFTF will now be a have a "call ally" instead of a "random ally special. In addition, His AOE inflicts Dots but no longer removes TM. Reinforcement ruins Tenacity and Boosts potency
Geonosian Starfighter Ships: GeoSol now forces a taunt on entering and hits for more on a buffed ally. Sun Fac has a stun special and a stun reinforcemnt, both of which are unresistable. Geo Spy now calls seppy ships to assist on special
Umbaran StarFighter now has a mass TL reinfocrment potential, plus a universal defense up. He gains offense and loses defence as the battle continues.
Poe: "One-Shots Anything without protection on reinforcement"
Resistance X Wing: Calls assists similar to GeoSol on reinforcement. Unresistable Double Daze on special
Cassians U Wing: Auto TMG on basic, crits on special if calling a rebel, exposes on his TL ability. Reinforcement dispells buffs and inflicts debuffs on opponents
Seems to be Unchanged: (Excluding Reinforcements)
Vader: DoTs on reinforcement
Yet to be tested:
Simictar: Reinfocrement boosts CC of Sith Allies
Ashoka: Reinfocrement dispells buffs and boosts MaxHP. Basic grants offense up now.
Jedi COnsular: Protection Recovery on Reinforcement
Plo Koon: Grants Protection instead of speed up on basic. Reinfocement recovers HP and Protection
Mandolorian starfighter: Reinforcement grants protection, plus Max Protection to Empire allies
Wedge: Reinforcement inflicts buff and healing immunity.
This list is incomplete
TLDR: Not all ships were nerfed. Some ships were nerfed. Ships 2.0, if anything, is going to take some getting used to.
i m actually feeling sorry for the Endurance now. With only 3 ships off the bench, its not looking good for his numerical-dependent cooldown decrease.
The Tie Silencer was nerfed to high heavens in terms of damage. Early Reports suggest a 40% decrease in his special's damage. Also, no more stacking speed. Reinforcement has a CD reducing ability
TIE Fighters dodge chance has been cut to half, thus accurately reflecting their survival rates in the movie. Reinforcement is a TMR ability
TIE Reaper's TM Removal has been cut by half. Reinforcement is TMR and Defense down
Slave 1: Appears to be bugged by attacking everyone including his own allies. Reinforcement is a taunt and retribution.
Buffed
KRCS has my vote for the best reinforcememt ability in the game. In additoon, he recieves a huge bonuses in his unquie, including a cooldown decrrase whenevwr a FO ally is hit.
SFTF will now be a have a "call ally" instead of a "random ally special. In addition, His AOE inflicts Dots but no longer removes TM. Reinforcement ruins Tenacity and Boosts potency
Geonosian Starfighter Ships: GeoSol now forces a taunt on entering and hits for more on a buffed ally. Sun Fac has a stun special and a stun reinforcemnt, both of which are unresistable. Geo Spy now calls seppy ships to assist on special
Umbaran StarFighter now has a mass TL reinfocrment potential, plus a universal defense up. He gains offense and loses defence as the battle continues.
Poe: "One-Shots Anything without protection on reinforcement"
Resistance X Wing: Calls assists similar to GeoSol on reinforcement. Unresistable Double Daze on special
Cassians U Wing: Auto TMG on basic, crits on special if calling a rebel, exposes on his TL ability. Reinforcement dispells buffs and inflicts debuffs on opponents
Seems to be Unchanged: (Excluding Reinforcements)
Vader: DoTs on reinforcement
Yet to be tested:
Simictar: Reinfocrement boosts CC of Sith Allies
Ashoka: Reinfocrement dispells buffs and boosts MaxHP. Basic grants offense up now.
Jedi COnsular: Protection Recovery on Reinforcement
Plo Koon: Grants Protection instead of speed up on basic. Reinfocement recovers HP and Protection
Mandolorian starfighter: Reinforcement grants protection, plus Max Protection to Empire allies
Wedge: Reinforcement inflicts buff and healing immunity.
This list is incomplete
TLDR: Not all ships were nerfed. Some ships were nerfed. Ships 2.0, if anything, is going to take some getting used to.
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