Forum Discussion
7 years ago
I think the raid is poorly designed, especially Nihilus, from a mobile game perspective. If a fight has random elements in it to this extent, it basically requires you to start over and over again until you get a good outcome. That problem is centered almost entirely in Nihilus (although the other phases have their fair share of nonsense). Combine that with being pigeonholed by the silly tenacity stacking, and you have the recipe for a thoroughly unpleasant raiding experience that almost requires you to have JTR, Death Trooper and Night Sisters, or just go home.
To me that screams poor design from all directions.
To me that screams poor design from all directions.
Featured Places
SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.Latest Activity: 11 minutes agoCommunity Highlights
- CG_Meathead8 months ago
Capital Games Team