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Captain_Apollo42
7 years agoNew Spectator
"AndromedonSoup;c-1574973" wrote:"Naraic;c-1573770" wrote:"Nitrogen;c-1573693" wrote:
Bumping to see if we can get a response this week. In four days it will be a month since the dev's started this thread and there has been no feedback. There has been a ton of new content put out during the past month, which is what has kept the dev's pretty busy I'm sure, but now that we are through all the new stuff, any answers would be greatly appreciated.
I know it's not fun to work very hard on something, that I'm sure you were proud of, which receives overwhelmingly negative feedback, but here we are.
We are a 68M guild that runs the raid on tier 3, we run such a low tier because there are only about five or six of us in the guild that really tries to do anything but auto (if anything at all) on the raid. It is long, frustrating and really not worth the effort.
I fully expect the developers to wait til about a week after the end of the jtr evemt to see if feedback changes. A lot of people have been pushing jtr for this raid saging zetas and gear to get the job done in this raid.
If every guild gets an extra 10 jtr in this event and we go from say 1% doing heroic to 10% doing heroic and every guild having at least 10 extra jtr to make a decent chunk out of phase 1 the balance of feedback may well change.
Isnt that a problem though? That ONE character is the only thing to make this raid even remotely tolerable?
Even if the numbers go up, its a huge failure on their part to make it completely dependant on this one character.
It also requires that players with that one toon don't just migrate to stronger guilds and that those players find it fun carrying an entire guild that is otherwise not ready to do the raid.
Sure there are players who get jtr who will put up with carrying because they like their guild culture overall, but that doesn't make the raid design good.
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