1 - We are playing tier 4, it takes usually 5 days (of very hard work) to beat it. I wouldn't mind to switch to tier 3, but the tier 3 gear reward is complete trash, there is no better word for it. T4 has at least some useful gear to drop, although considering the time amount and effort the guild must put into it, its definitely not worth it (by far) and it only makes ppl more frustrated (and prone to leave SWgoh).
2 - We have 57 mil GP, 50/50, only 1 JRT team.
3 - Usually im using this roster: A - Wigs, Han, CLS, R2/chirrut; B - Zader, boba, Assija, Thrawn, Kylo/EE; C - 47,88, 86, JE, BB8; D - DN, Maul, Palp, Dooku, Kylo/5s; E - Veers, DT, Stark, Storm, Snow; F - AA, ezra, Leia, Chirrut/R2, +1. Currently working on NS for the P4, not ready yet.
4 + 5 - P2 and P3 are good. I mean rly good - and beautiful, exactly what one would expect from a new raid. P1 is, well, complicated (to put it mildly) and although its doable, its just rly hard to keep the track of the annihilation cooldown with all those moves. And if u make 1 mistake, its over - i rly dont like it. Ppl just dont have the time to start over and over again to do their best - just to get a few salvages. In Haat - u can see the TM of the big gun, u can prepare. Here, u can just pray to all gods that u did the math right and DN wont annihilate u next round, otherwise...As for the last Phase (P4) - this is definitely the worst one of all. And most annoying. And frustrating and exhausting. Im almost afraid to make a move cos i have no idea whats gonna happen next and who is gonna die, its just too complicated and demotivating, especially the start when u must fight against all 3 siths at once. IMO, this phase needs a rework, to make it "more clear"/less complicated. And last but not least, the rewards (except for heroic - this is OK) needs some serious buff + high chance to drop full piece (of Rancor only and HaaT only gear).
Conclusion/suggestion - 1.) Buff rewards (gear-wise, especially HRancor/HAAT gear is needed) for all tiers, except for heroic (heroic rewards are already good enough). 2.) Add new warning Icon for DN in phase 1 and 4, this new Icon (lets say above his head, like a buff) will appear every time when DN will be ready to use Annihilation in his next turn to give ppl warning, cos that cooldown is misleading and confusing. 3.) Remove Isolated debuff from phase 4 completely as long as DN or Sion is still alive - make it applicable only when Traya stays alone in the end.