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cannonfodder_iv
7 years agoSeasoned Ace
"Waqui;c-1649639" wrote:
@cannonfodder_iv
...or you could explain the inconsistency between the description of Han's shoot first and GMY's masterstroke. Similar descriptions — different behaviour.
@Waqui You are right, my apologies for including you in my joke.
I find the wording to be suitable to describe the skill. To your point regarding GMY's Masterstroke, the word "immediate" is missing from Han's description, but is present in GMY's. Clearly, they cannot guarantee the "immediacy" at the "Start" of the battle, as there may be an opposing Raid Han which could prevent that action from being taken "immediately". (Although, I suppose they could if they allowed your Raid Han to go even if enemy Raid Han chose to stun yours). I find your argument well thought through, as is typical of your contributions to the forum.
I would find it challenging to define all of the potential subtleties of a skill without hiring a lawyer, and it's a game after all. We wouldn't want skill descriptions of the sort:
WHEREAS The "Encounter" has "Started" WHEREAS "Encounter" is defined as an arena match, a Territory War match, or a phase in a multi-phase PVE encounter WHEREAS "Started" is defined as the characters having been placed on the field of battle with the battle timer set to 0 SUCH THAT No Turn Meter has been calculated using characters speed or Turn Meter gain attributes EXCEPTING Any character with a Bonus Turn attribute granted by either a Unique ability or an allied leadership ability EXCEPTING Any prior Turn Meter carried over from prior waves where applicable THEN Han gets to take a Bonus Turn WHEREAS Han gets to ignore taunt, can use only his basic ability SUCH THAT said basic ability will stun the target for one turn WHEREAS that stun cannot be resisted.
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