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"BubbaFett;c-1647993" wrote:
Bottom line, han should shoot first unless he is going against another han, period, full stop.
I agree. Similar to how thrawn's tm swap is meant to give the ally the next turn, not put them in the pile to 'maybe' get the next turn.
They fixed the thrawn one. Hopefully they fix this one too.
Though if I recall you were on the other side of that debate."KausDebonair;c-1648039" wrote:
"Kyno;c-1647902" wrote:
"Ztyle;c-1647884" wrote:
The description reads:
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and can only use his Basic ability, but it will Stun the target for one turn and can't be Resisted.
Noting about TM
The only way to take a turn is to have 100% TM. That is why to get his "bonus turn", he starts with 100% TM.
You’re wrong in saying this, otherwise certain events that force the opposing team to get two FULL rounds of turns right off the bat would still be subject to this RNG roll and they’re not.
They actually are. they event is programmed to lock the player behind, but in those events the TM loaded opponents are following the RNG roll just like always. this is specific to event opponents and has nothing to do with hans unique. but just like always he is given his bonus turn because he is sitting there with 100% TM."KausDebonair;c-1648039" wrote:
"Kyno;c-1647902" wrote:
"Ztyle;c-1647884" wrote:
The description reads:
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and can only use his Basic ability, but it will Stun the target for one turn and can't be Resisted.
Noting about TM
The only way to take a turn is to have 100% TM. That is why to get his "bonus turn", he starts with 100% TM.
We’re all aware of what the description says. Beating it into our heads isn’t going to change the INTENT of “shoots first.”
Also, “bonus turn at the start” implies he goes first no matter what, much like Thrawn’s swap and GMY’s bonus turn makes the toon take an immediate turn. Specifically how they switched Thrawn’a swap to do this, it proves that 100% turn meter is not the only way to take a turn, as you say.
You can quote description all day, but it doesn’t change the fact Shoots First should shoot first, and you know it. Your “lord of hunger” comparison is moot, as Lord of Hunger is a metaphorical title for a Sith Lord, not a direct ability. He’s not called Han “Shoots First” Solo.
The intent is in the description is says bonus turn. not the first turn, not an immediate turn. the thrawn and GMY abilities specifically state the way they wanted them to work and those and Hans uniques all operate as they are described. the point about the title vs description is that the title is not the description."icanectc;c-1647992" wrote:
"Kyno;c-1647628" wrote:
"SnakesOnAPlane;c-1647601" wrote:
"Kyno;c-1647578" wrote:
Correct he doesnt shoot first, but he does get his bonus turn, as described by his ability.
The ability name says “Shoots first” and it says “...bonus turn at the start...”. The name and the “at the start” implies he’s first. In this case he doesn’t shoot first nor when he goes is it “at the start”. One can argue against WAI quite easily in this case.
But arguing about the intent of Hans zeta imo is bad form to suggest it's simply just 100% tm because it isn't.
it is, in both description and action. if they wanted him to shoot first, why not change the description like they did for yoda?......maybe they will but until then it is functioning as described using the in game mechanics we see all the time.- And yet thrawn worked incorrectly for a very long time. They state" at the start of the encounter", im sorry if that doesnt mean go first , then it is misleading, since the encounter already started ie enemy going first , thats pretty much telling you when it should occur. Imo
I love this game so its not like its a make or break issue , but i would not mind some clarity from cg on this. "Darknesswon;c-1648071" wrote:
And yet thrawn worked incorrectly for a very long time. They state" at the start of the encounter", im sorry if that doesnt mean go first , then it is misleading, since the encounter already started ie enemy going first , thats pretty much telling you when it should occur. Imo
I love this game so its not like its a make or break issue , but i would not mind some clarity from cg on this.
100% agree.
it doesnt' state he gets the first action. it only states he gets a bonus turn, which is 100% TM. they should word it differently if they have the intent of making him take the first action. much like how they changed GMY description."Kyno;c-1648075" wrote:
"Darknesswon;c-1648071" wrote:
And yet thrawn worked incorrectly for a very long time. They state" at the start of the encounter", im sorry if that doesnt mean go first , then it is misleading, since the encounter already started ie enemy going first , thats pretty much telling you when it should occur. Imo
I love this game so its not like its a make or break issue , but i would not mind some clarity from cg on this.
100% agree.
it doesnt' state he gets the first action. it only states he gets a bonus turn, which is 100% TM. they should word it differently if they have the intent of making him take the first action. much like how they changed GMY description.
Agreed , that would be helpful."Kyno;c-1648068" wrote:
"KausDebonair;c-1648039" wrote:
"Kyno;c-1647902" wrote:
"Ztyle;c-1647884" wrote:
The description reads:
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and can only use his Basic ability, but it will Stun the target for one turn and can't be Resisted.
Noting about TM
The only way to take a turn is to have 100% TM. That is why to get his "bonus turn", he starts with 100% TM.
You’re wrong in saying this, otherwise certain events that force the opposing team to get two FULL rounds of turns right off the bat would still be subject to this RNG roll and they’re not.
They actually are. they event is programmed to lock the player behind, but in those events the TM loaded opponents are following the RNG roll just like always. this is specific to event opponents and has nothing to do with hans unique. but just like always he is given his bonus turn because he is sitting there with 100% TM."KausDebonair;c-1648039" wrote:
"Kyno;c-1647902" wrote:
"Ztyle;c-1647884" wrote:
The description reads:
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and can only use his Basic ability, but it will Stun the target for one turn and can't be Resisted.
Noting about TM
The only way to take a turn is to have 100% TM. That is why to get his "bonus turn", he starts with 100% TM.
We’re all aware of what the description says. Beating it into our heads isn’t going to change the INTENT of “shoots first.”
Also, “bonus turn at the start” implies he goes first no matter what, much like Thrawn’s swap and GMY’s bonus turn makes the toon take an immediate turn. Specifically how they switched Thrawn’a swap to do this, it proves that 100% turn meter is not the only way to take a turn, as you say.
You can quote description all day, but it doesn’t change the fact Shoots First should shoot first, and you know it. Your “lord of hunger” comparison is moot, as Lord of Hunger is a metaphorical title for a Sith Lord, not a direct ability. He’s not called Han “Shoots First” Solo.
The intent is in the description is says bonus turn. not the first turn, not an immediate turn. the thrawn and GMY abilities specifically state the way they wanted them to work and those and Hans uniques all operate as they are described. the point about the title vs description is that the title is not the description."icanectc;c-1647992" wrote:
"Kyno;c-1647628" wrote:
"SnakesOnAPlane;c-1647601" wrote:
"Kyno;c-1647578" wrote:
Correct he doesnt shoot first, but he does get his bonus turn, as described by his ability.
The ability name says “Shoots first” and it says “...bonus turn at the start...”. The name and the “at the start” implies he’s first. In this case he doesn’t shoot first nor when he goes is it “at the start”. One can argue against WAI quite easily in this case.
But arguing about the intent of Hans zeta imo is bad form to suggest it's simply just 100% tm because it isn't.
it is, in both description and action. if they wanted him to shoot first, why not change the description like they did for yoda?......maybe they will but until then it is functioning as described using the in game mechanics we see all the time.
My point exactly. They’re programmed to lock the player behind, and they do. How many complaints have you read on here saying how it’s not fair that their toons with higher speed do not go first for 2 full rounds? That’s not an RNG roll, that’s programming the toons to go first.
“At the start” is pretty clear about when the turn is supposed to take place. You can argue semantics forever, but “at the start” was definitely intended to mean Shoots First.- Not sure why my comment was so messed up with the quote function. Apologies.
"Kyno;c-1648075" wrote:
"Darknesswon;c-1648071" wrote:
And yet thrawn worked incorrectly for a very long time. They state" at the start of the encounter", im sorry if that doesnt mean go first , then it is misleading, since the encounter already started ie enemy going first , thats pretty much telling you when it should occur. Imo
I love this game so its not like its a make or break issue , but i would not mind some clarity from cg on this.
100% agree.
it doesnt' state he gets the first action. it only states he gets a bonus turn, which is 100% TM. they should word it differently if they have the intent of making him take the first action. much like how they changed GMY description.
He gets a bonus turn at the START. Not the after everyone else goes. Also,"Darknesswon;c-1648071" wrote:
And yet thrawn worked incorrectly for a very long time. They state" at the start of the encounter", im sorry if that doesnt mean go first , then it is misleading, since the encounter already started ie enemy going first , thats pretty much telling you when it should occur. Imo
I love this game so its not like its a make or break issue , but i would not mind some clarity from cg on this.
Is the start of the encounter the 4th turn?
Finally, i want to see nihileus eating a cheeseburger.- Hi Kyno I hope to bridge the gap here since your not seeing where the misunderstanding is, well at least from my humble opinion:
"Kyno;c-1648075" wrote:
it doesnt' state he gets the first action. it only states he gets a bonus turn, which is 100% TM. they should word it differently if they have the intent of making him take the first action. much like how they changed GMY description.
First off if you going to quote the ability you should use the complete quote for transparency. You mention the bonus turn that's good but u conveniently leave out the part about when that bonus turn occurs (When? at the start of the encounter).
Actually I checking in game and the ability does not state anything about TM at all. It simply reads,
"Han takes a bonus turn at the start of each encounter..."
The when this bonus turn is taken is very important from a player perspective. It's expressly stated a very specific time, when? at the START of the encounter. This supports your previous comment on page 1"Kyno;c-1647942" wrote:
Unless stated otherwise, all toons with 100% TM are subject to the coin flip.
Even if we concede that Han's Shoot First ability that describes an action at the start of the encounter is WAI as is does that pass the logic test? Have we thought this through? Its currently possible that the enemy targets and kills Han before Han taken his bonus turn at the START of the encounter.
So … IT IS POSSIBLE FOR HAN TO DIE BEFORE THE START OF THE ENCOUNTER? REALLY?
^^^^ that's WAI and working as described?
I'm feeling out of touch with reality more and more recently - I just don't understand how he can die before the encounter starts. His ability literally says "Han takes bonus turn at the start of the encounter."but maybe its just me not understanding what those words really mean. US education isn't the best and I fear they taught me an incorrect definition of the timing of the phrase at the start. - Let me make this simple: it is possible that multiple toons are given a bonus turn at the start of the encounter. The most obvious example is if both sides have have a Han, but certain event toons are given the same mechanic (this is a bit lame I agree). If multiple toons have bonus turns they have to take them in some order (coinflip in this game) because this is a turn based game. In particular, it is possible that a toon with "a bonus turn at the start of the encounter" is killed by another toon with "a bonus turn at the start of the encounter" before he gets that to take that bonus turn.
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