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23 Replies
- @Mitchell_1313 - could you give me an idea why you think a cleanse of stealth and foresight would be bad for the game. what's the downside ?
- DanSolo110378 years agoNew Spectator
"Mitchell_1313;c-1226668" wrote:
"Darthpippa;c-1226651" wrote:
"Mitchell_1313;c-1226637" wrote:
So you want a battle where everyone just uses basic attacks? Lmao
lmao @Mitchell_1313 no... I'll try to be even more clear... all other abilities will still exists.. burn, annihilate, assassin droid tactics, squad discipline, force crush, culling blade, fracture, taunt, and the 100's of other abilities would still exist....
to be clear... it would remove stealth and foresight from both teams.....
haha can't believe how hard it is for people to get this...
To be clear this sounds like the dumbest idea ever. Haha can't believe how hard it is for you to get this...
Its no use just saying "oh that's dumb" without explaining why at all. Give us reasons. It's called a discussion. - So by blocking foresight...
zQGJ teams immediately become useless. There is no point in using Jedi if they cannot gain foresight, either from zYoda or zQGJ leader ability. Entire faction useless.
By blocking stealth...
Zaul teams immediately become useless. No point in using Zaul teams anymore if they cannot gain stealth. Also, R2 is a widely used character. Since he can't smokescreen, he'll just be spamming his basic attack (I'd assume both teams have this Han Solo that can block all three abilities bc he would be OP). That's 6 turns without stealth, foresight, and stun. Spamming basics. Bboorrriiinnggg.
By blocking stun...
That's a zeta of one character only (Jyn). Its not a faction preventer like stealth and foresight are, but it'd be an incredibly OP move since it's a zeta for one character. Yet you want Han to have three of these moves, and make it account for everyone? lol cmon man. - It'd make more sense if Han did a mass buff immunity for lesser turns. And it could be resisted. But even still, this would never happen. (Kind of like TFP's AOE attack)
- thank you for that.
I think maybe I was wrong to include stun in this.
Basically yes I am sayingbis that with a st Han lead it would make the stealth of zaul leads and the foresight of Jedi leads irrelevant. but would leave you open to attack from other leads, like a wedge lead or hk47 lead or cls lead even a leia lead.
which would in turn lead to a massive shift in teams being used in arena.
people would use the St Han to beat jedi/sith teams, people would then use another option to beat the StH team meaning you could then use a jedi/sith team to beat thst one. making a cycle of teams.
Again R2 wouldn't become irrelevant at all. his burn has uses other against stealth teams or creating stealth so ok his smoke screen would be muted. but burn and his basic would still exist.
to your point about spamming basics... with so many people using stealth and foresight, how many special attacks are you using currently that aren't cleanse or tenacity...is that not equally boring. - protect your team till you can annihilate... "Darthpippa;c-1227353" wrote:
thank you for that.
I think maybe I was wrong to include stun in this.
Basically yes I am sayingbis that with a st Han lead it would make the stealth of zaul leads and the foresight of Jedi leads irrelevant. but would leave you open to attack from other leads, like a wedge lead or hk47 lead or cls lead even a leia lead.
which would in turn lead to a massive shift in teams being used in arena.
people would use the St Han to beat jedi/sith teams, people would then use another option to beat the StH team meaning you could then use a jedi/sith team to beat thst one. making a cycle of teams.
Again R2 wouldn't become irrelevant at all. his burn has uses other against stealth teams or creating stealth so ok his smoke screen would be muted. but burn and his basic would still exist.
to your point about spamming basics... with so many people using stealth and foresight, how many special attacks are you using currently that aren't cleanse or tenacity...is that not equally boring. - protect your team till you can annihilate...
This isn't even an issue - if you want to balance arena more remove speed secondary boosts from mods and reduce chirrets hitting power!
The most used toons in arena are Rex, cls, r2 and chaze. All you would do is be replacing r2 with Han.
Hardly anyone uses Jedi and sith teams as they are weak compared to rebels, who you are now asking them to buff against Jedi and sith!
Jedi In general have lower defence and don't hit as hard due to the fact they have tenacity up, foresight and speed.
If you do as you say then all that will happen is everyone in arena will just have Han in their teams so there won't be any diversity anyway- Also if you want to remove stealth, Plo koons leader ability already does that - rework him and add some Zeta abilities = no more stealth
"AnakedJaywalker;c-1230060" wrote:
Just give him an AOE Instakill on shoots first and save time.
what would this achieve ?"Lightwalker;c-1230058" wrote:
"Darthpippa;c-1227353" wrote:
thank you for that.
I think maybe I was wrong to include stun in this.
Basically yes I am sayingbis that with a st Han lead it would make the stealth of zaul leads and the foresight of Jedi leads irrelevant. but would leave you open to attack from other leads, like a wedge lead or hk47 lead or cls lead even a leia lead.
which would in turn lead to a massive shift in teams being used in arena.
people would use the St Han to beat jedi/sith teams, people would then use another option to beat the StH team meaning you could then use a jedi/sith team to beat thst one. making a cycle of teams.
Again R2 wouldn't become irrelevant at all. his burn has uses other against stealth teams or creating stealth so ok his smoke screen would be muted. but burn and his basic would still exist.
to your point about spamming basics... with so many people using stealth and foresight, how many special attacks are you using currently that aren't cleanse or tenacity...is that not equally boring. - protect your team till you can annihilate...
This isn't even an issue - if you want to balance arena more remove speed secondary boosts from mods and reduce chirrets hitting power!
The most used toons in arena are Rex, cls, r2 and chaze. All you would do is be replacing r2 with Han.
Hardly anyone uses Jedi and sith teams as they are weak compared to rebels, who you are now asking them to buff against Jedi and sith!
Jedi In general have lower defence and don't hit as hard due to the fact they have tenacity up, foresight and speed.
If you do as you say then all that will happen is everyone in arena will just have Han in their teams so there won't be any diversity anyway
I guess we all have issues. but most of my fights go along the lines of r2 stealth, vs r2 stealth, then multiplr cleanse throw in a few a forseifhts and auto taunt theb anhiliate.
for me I would like to see some of the specials used thst aren't cleanse or hide.- The downside is, Rebels have received enough love in this game to last a lifetime. You want a rework of a brand new character already? I don't know what's funnier man, that, or the rework idea you came up with!
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