"Dashrunner;d-263071" wrote:
Just hypothetically, if every player in the game is f2p and everyone grows their roster at the same speed, this means, your opponents (so everyone else in your range) are growing the same way as you do.
I agree with the general idea of your post, with a couple of exceptions.
Roster management being an important part of the game, everyone else in your range don’t grow as the same rate as you. If you’re a better manager and/or if you’re part of a stronger guild, you’ll grow faster. But it will take time to make a difference.
Even if you’re stuck with a 50% win rate in your sweet spot, other stuff were put in place to address this by shaking up the meta: extra team slots, 3v3 and datacrons. So you can only hope that more stuff (or stuff you like better) are coming to change things.
‘Matchmaking’ is a totally different issue imo and doesn’t affect the stale situation. On top of that, making this link could derail your thread into another matchmaking debate instead of discussing your main issue.