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8 years ago
"DanTastix_1;c-1230757" wrote:"KyleKatarn;c-1230740" wrote:
In your post, replace "Thermal Detonators" with "characters other than Rebels". Then you have a pretty accurate reflection on the current state of the game. I'll start you off....
As the game mechanics stand right now, characters other than Rebels do not offer a truly viable and competitive game play mechanic. They take way too long to set up, and squad synergies around characters other than Rebels are not up to par with other squads (see Resistance squad synergy). I love playing the resistance squad not only because I can do very well with them, but the strategy of having to control TM by choosing who I have to attack is brilliant, and I think characters other than Rebels can see a similar viable strategy put in place. While I feel that characters other than Rebels synergy would only help to improve upon what I'm going to propose, I'm going to avoid altering abilities/synergies/leadership roles to see if there is any positive response.
Characters other than Rebels are a potentially fantastic gameplay mechanic, but currently are just too easy to ignore.
Hahaha this made my day!
Thank you for realising my attempt at humour. Figured I would give myself a laugh and be quietly ignored ;-)
On-topic, I agree that Thermal Detonators should not behave like a regular debuff. You can
"FourSe7en;c-1230781" wrote:"KyleKatarn;c-1230740" wrote:
In your post, replace "Thermal Detonators" with "characters other than Rebels". Then you have a pretty accurate reflection on the current state of the game. I'll start you off....
As the game mechanics stand right now, characters other than Rebels do not offer a truly viable and competitive game play mechanic. They take way too long to set up, and squad synergies around characters other than Rebels are not up to par with other squads (see Resistance squad synergy). I love playing the resistance squad not only because I can do very well with them, but the strategy of having to control TM by choosing who I have to attack is brilliant, and I think characters other than Rebels can see a similar viable strategy put in place. While I feel that characters other than Rebels synergy would only help to improve upon what I'm going to propose, I'm going to avoid altering abilities/synergies/leadership roles to see if there is any positive response.
Characters other than Rebels are a potentially fantastic gameplay mechanic, but currently are just too easy to ignore.
While I agree on a fundamental level that rebels are currently front and center of the meta, You have to consider that given the current state of both the games and movie releases, it makes sense for rebels to be meta. The most recent movie had a ton of rebels in it, and while resistance and first order are up and coming, I'm sure the devs have something in place for them already with episode VIII coming out. As for the game, they have the battle for Hoth coming which was focused on rebels. It would be pointless to revamp Sith or anyone else aside from Empire seeing as Vader was the only sith to step foot on Hoth (in the movies, if any others did within canon I'm not sure) and we aren't fighting as the Empire. So again, rebels being meta make sense.
What I'm trying to do is focus on one game mechanic that is currently broken, suggest a fix, and do so in plenty of time for a potential update that would see a vast improvement of characters (ie Han Solo movie next year).
Simply crying about one faction being OP and not suggesting any feasible fixes accomplishes nothing except degrading the creative potential of this thread.
But props for finding a simple way to alter what I had written.
It was a joke mate. Nobody's crying, nobody's having a drama. Just a laugh. For what it's worth I actually agree with your points re TDs. I've long felt they deserved different treatment from a standard debuff. Apologies if you felt I was taking the mick out of you or trying to have a whinge about something - really not the case.
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