Forum Discussion
8 years ago
I’d like to understand the team’s philosphy on gear better. For example, why does mk 8 biotech implant salvage drop in buckets from challenges (more than you could ever use), yet it also drops from raid rewards. There are 25 examples of this sort of thing that seem to just cause frustration.
I understand that gear can’t just rain from the sky, but it feels like there are no brainer changes that would help a lot. So what is the teams philosophy on deciding how drops are determined, bottlenecks, etc.?
Random other questions:
Why is the sim ticket reward 150 from fleet arena? Who could ever possibly need that many?
What’s the philosphy on characters being harder to farm than others? For example, shoretrooper is much harder to farm than most characters. He’s been in the game over a year. Is there a cadence at work here or is he so good that he will stay hard to get? That’s one example of many (nihilus, baze, etc.).
Can you explain why the gear rewards for sith raid seem incongruous with the effort? They seem also copied from rancor which is trivially easy now. A 100M guild might take two days of resets to do t4 only to get 15-20 g8-9 salvage. Gear is gear, but the effort doesn’t seem to map to the rewards.
I understand that gear can’t just rain from the sky, but it feels like there are no brainer changes that would help a lot. So what is the teams philosophy on deciding how drops are determined, bottlenecks, etc.?
Random other questions:
Why is the sim ticket reward 150 from fleet arena? Who could ever possibly need that many?
What’s the philosphy on characters being harder to farm than others? For example, shoretrooper is much harder to farm than most characters. He’s been in the game over a year. Is there a cadence at work here or is he so good that he will stay hard to get? That’s one example of many (nihilus, baze, etc.).
Can you explain why the gear rewards for sith raid seem incongruous with the effort? They seem also copied from rancor which is trivially easy now. A 100M guild might take two days of resets to do t4 only to get 15-20 g8-9 salvage. Gear is gear, but the effort doesn’t seem to map to the rewards.
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