Forum Discussion
8 years ago
I would like to add a few things:
1) I want to iterate that we as players really don't want to be mad at developers with any regularity. Many of us are very heavily invested in this game in terms of mindshare, time, and in some cases money as well. We blow up from time to time because history has proven it's the only way to affect change from our end. Well reasoned criticism of the game or certain features appears to fall on deaf ears. What would the developers be willing to do to engage a more long term way for players to affect change about the least enjoyable parts of the game?
2) I've been here since the beginning, and in the last year I feel the games monetization strategy has taken a sharp turn towards trying to strongarm us into spending (i.e. paywalled toons immediately appearing in platoons, JTR being a mandatory spend for most players, etc.). I personally feel that you should be enticing us to spend instead of trying to force the blood out of the stone. Would you be willing to share what the overall monetization strategy is supposed to be?
1) I want to iterate that we as players really don't want to be mad at developers with any regularity. Many of us are very heavily invested in this game in terms of mindshare, time, and in some cases money as well. We blow up from time to time because history has proven it's the only way to affect change from our end. Well reasoned criticism of the game or certain features appears to fall on deaf ears. What would the developers be willing to do to engage a more long term way for players to affect change about the least enjoyable parts of the game?
2) I've been here since the beginning, and in the last year I feel the games monetization strategy has taken a sharp turn towards trying to strongarm us into spending (i.e. paywalled toons immediately appearing in platoons, JTR being a mandatory spend for most players, etc.). I personally feel that you should be enticing us to spend instead of trying to force the blood out of the stone. Would you be willing to share what the overall monetization strategy is supposed to be?
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