Forum Discussion
During the weekend, I usually participate in all missions in second half of the 24h. I was really disappointed to find out that one of my favourite part as ships was locked out as not accessible after 26 ppl finished that. I miss not only overall score because there goes like personal competition who will give more points, but also the fun from playing it. I was angry about this new approach that makes no sense to hold for 24 hours period. I understand if completing all 3 battle areas would lock out and push to next phase without need to wait for 24 hours. But this just meh...I even lost desire to do territory battle till the end.
And another problem why 150k/300k point as finisher of platoon given to the selfish person who wait until guild mates make platoon ready to collect score with just 1 final toon , repeat it 3-6 times. Why not spread territory points amongs all ppl who were doing that?
So this locking mechanic also rewards with territory point to those who were fast enough. What about the thing that guilds have mixed population of US, Europe, Asia, etc. Only 1 country gets territory points while other half is sleeping. It's unfair to be honest and causing very negative feelings that it's right. I hope this "addition" will be removed. I don't want to skip sleep or be forced to play and loosing the whole point of 24h steady safe time to finish phase.
And another problem why 150k/300k point as finisher of platoon given to the selfish person who wait until guild mates make platoon ready to collect score with just 1 final toon , repeat it 3-6 times. Why not spread territory points amongs all ppl who were doing that?
So this locking mechanic also rewards with territory point to those who were fast enough. What about the thing that guilds have mixed population of US, Europe, Asia, etc. Only 1 country gets territory points while other half is sleeping. It's unfair to be honest and causing very negative feelings that it's right. I hope this "addition" will be removed. I don't want to skip sleep or be forced to play and loosing the whole point of 24h steady safe time to finish phase.
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78,338 PostsLatest Activity: 16 minutes ago- CG_Meathead6 months agoCapital Games Team
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