Forum Discussion

makoamagana's avatar
2 years ago

Territory War 2.0 idea

Just curious what everyone’s thoughts would be on adding in a wagered element into TW’s. Each guild prior to start will need to donate say gear pieces or character shards into a wagered pool. The shards will be from characters that you have already 7 starred and obviously this would not cause you to lose any 7 star status (just clarifying here). Guilds would have the option to wager or not. If both sides agree to a wager then this donation pool would would activate allowing to donate. Now the obvious statement comes up “we need our shards to convert to shard store currency”. That is why this is optional, it’s a risk reward. You would get double the shards upon winning. But also lose shards if you lost. To finalize this, I’m not saying this is the only idea possible, im only suggesting the loss of incorporating some kind of a wagered element into the wars is all. Another idea is wagering stars, stars can then be saved and turned in for extra rewards for the guild. Winning earns more stars and stars can be wagered for increased stars upon winning.

Thoughts?