I happen to be on the plus side of a 35m GP difference. I find it completely dissatisfying to enter into a battle with such disparity. Our opponent will have to set 35 squads per zone. I feel bad for them. There is no way they will have fun.
I crave competition. Going into a battle knowing there is no possible outcome other than a slaughter is not fun for us nor for them.
There was some very good changes. The battle ticker is awesome. Showing the defeated teams is awesome. The banner prevention for defense is awesome. All great additions to TW. Now for some of the bad:
The repopulation of squads is annoying. When I am checking speeds and someone enters or leaves a battle, the teams shuffle around. This didn't happen before.
35 squads per zone is a lot. I'm surprised at the increase. This can be toned down across the board. Some guilds had a rough time with 25/zone.
The GP gap. I think this speaks for itself. I know there will be a GP gap almost always. The issue is the gap forcing smaller guilds to battle larger guilds and then forcing them to set 35 squads. The smaller guild is already at a significant disadvantage. To set 10 more squads across all zones is just too much.
TW is my favorite part of the game (sith raid is really close). I know for a lot of players tw is their favorite feature too. Please communicate with your player base. Please consider adjusting some of the flaws almost everyone agrees is a flaw.
Thank you.