Forum Discussion
DathEliza
7 years agoNew Novice
I'd like to add to this. I'd like to start up with the positive. TW has been great for guild unity for us. We do very much enjoy it, and the rewards for losing are still pretty nice but...
My guild is also experiencing several TWs in a row now where we all sign in and face a sandbagging (presumably, although it could just be the algorithm) team of 10 or so million higher than us. Not surprisingly, we lose.
If a guild is winning repeatedly, it makes sense to pair higher. If a guild loses repeatedly, it does not make sense to keep beating down on them. It seems a simple solution is that losses and wins in TW should count towards the pairing algorithm. It could be nice to just forget pairing by show signs up, and just pair off go total guild GP. I do understand that there are downsides to that, such as inactive players, and people not always able to participate in a given 24 hour period.
Another thing that bugs me is what I perceive in a gap in declared intent and actual results. When TW was announced, a declared intent was that it would give people reason to level up their weaker characters and use them. In reality, that seems to be backfiring on people. As you level up more characters to 6k - 10k range, your and your guild GP go up. But all that seems to be doing is getting your guild paired against a handful more G12 super teams. No amount of 6-10k characters can beat a meta G12 team. I know character powers are a way to determine relative strengths. I presume it is part of the algorithm, but it doesn't seem to account very well for total GP versus G12 super characters very well.
I wonder if a possible solution to that is change it up to where you create squads, and the guild gets half assigned to offense and half to defense, and pair up squads by power, rather than let us pick. Again, it's an imperfect solution, as there is fun in the teamwork to assign squads to defense and working together in offense. More, I'm trying to throw out ideas to see if there are better solutions than what we are experiencing.
Please keep up the TW. Overall, it has been great for my guild. But I really think it could use some tweaks to be even better.
Game on.
DathEliza
My guild is also experiencing several TWs in a row now where we all sign in and face a sandbagging (presumably, although it could just be the algorithm) team of 10 or so million higher than us. Not surprisingly, we lose.
If a guild is winning repeatedly, it makes sense to pair higher. If a guild loses repeatedly, it does not make sense to keep beating down on them. It seems a simple solution is that losses and wins in TW should count towards the pairing algorithm. It could be nice to just forget pairing by show signs up, and just pair off go total guild GP. I do understand that there are downsides to that, such as inactive players, and people not always able to participate in a given 24 hour period.
Another thing that bugs me is what I perceive in a gap in declared intent and actual results. When TW was announced, a declared intent was that it would give people reason to level up their weaker characters and use them. In reality, that seems to be backfiring on people. As you level up more characters to 6k - 10k range, your and your guild GP go up. But all that seems to be doing is getting your guild paired against a handful more G12 super teams. No amount of 6-10k characters can beat a meta G12 team. I know character powers are a way to determine relative strengths. I presume it is part of the algorithm, but it doesn't seem to account very well for total GP versus G12 super characters very well.
I wonder if a possible solution to that is change it up to where you create squads, and the guild gets half assigned to offense and half to defense, and pair up squads by power, rather than let us pick. Again, it's an imperfect solution, as there is fun in the teamwork to assign squads to defense and working together in offense. More, I'm trying to throw out ideas to see if there are better solutions than what we are experiencing.
Please keep up the TW. Overall, it has been great for my guild. But I really think it could use some tweaks to be even better.
Game on.
DathEliza
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