Forum Discussion
9 years ago
"Malthael;739886" wrote:
Personally, I prefer to think they didn't know what they were doing. I can deal better with lack of thourough testing of content than designing a raid (of which you absolutely need to obtain gear to progress) targeted for 1% of the playerbase.
I try to think along this line as well. The raid actually designed well besides the monstrous hp. But along the development cycle, many changes happened in the game and the solution they came up was to boost the hp. Now that they saw the outcome they'll dial it in some way accordingly. That's what I prefer to believe. I'm on the same wagon as -may soon quitters-, this is tearing apart the guild I setup and worked real hard to inject relevance and consistency (where relevance doesn't mean bunching 50 spenders together).
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