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6 years ago
My idea for Wrecker.
Now, he has amazing strength -but uses it smart. He could have thrown that big metal barricade at a few droids. But he used it for the fight. He could have dug through the ship. But lifted it! Here are some talents I thought of for him.
Talent: "A better plan" All Clone allies gain 15% turn meter and Offense and protection up for 1 turn. Cooldown 3 turns.
Talent: "Level the playing field" Basic attack. 50% chance to remove all buffs positive and negative on critical hits.
Unique: "Bring it on" Passive: ALL allies gain 250% defense while Wrecker is alive.
I feel he should be the tankiest tank in the game. So I don't have a problem with this powerful of an ability.
I'd like to see a Bossk like taunt mechanic. But he shouldn't have a lead.
Now, he has amazing strength -but uses it smart. He could have thrown that big metal barricade at a few droids. But he used it for the fight. He could have dug through the ship. But lifted it! Here are some talents I thought of for him.
Talent: "A better plan" All Clone allies gain 15% turn meter and Offense and protection up for 1 turn. Cooldown 3 turns.
Talent: "Level the playing field" Basic attack. 50% chance to remove all buffs positive and negative on critical hits.
Unique: "Bring it on" Passive: ALL allies gain 250% defense while Wrecker is alive.
I feel he should be the tankiest tank in the game. So I don't have a problem with this powerful of an ability.
I'd like to see a Bossk like taunt mechanic. But he shouldn't have a lead.
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