Forum Discussion
2 years ago
Low star viability shouldn't even be a consideration.
I rarely see anyone complaining about the viability of a unit before it's fully upgraded, and when they do they're usually told, "It's fine when it's upgraded." If someone came to the forums complaining that JMK or SEE or any other unit isn't good without the ult, or without a zeta, or before G13 they'd be quickly shut down.
Low star viability is always the exception - never the rule.
Aside from that - less than 7* on any unit is a temporary condition, and by definition, not ideal.
I think the qualitative metrics for your ratings are maybe a little too reliant on interpretation. Maybe a numeric 1-10 scale would be more useful in this case.
I don't know that it's fair to include the 'galactic chase' ships as a strike against Leviathan as both of those ships are farmable now, just like any other ship (so another temporary condition that's already resolved itself). The requirement of two conquest units and two relic 9s does indeed price this out of the market for some players which might justify a lower rating here but I don't think the requirements can be viewed in terms of raw relic levels - I also don't think the utility of the fleet can be ignored in that conversation - which means it can't be given an accurate rating until we're all playing with the fleet that CG intended - which means post-bug-fix Leviathan.
I generally agree with your assessment of offensive and defensive performance at 7*.
I rarely see anyone complaining about the viability of a unit before it's fully upgraded, and when they do they're usually told, "It's fine when it's upgraded." If someone came to the forums complaining that JMK or SEE or any other unit isn't good without the ult, or without a zeta, or before G13 they'd be quickly shut down.
Low star viability is always the exception - never the rule.
Aside from that - less than 7* on any unit is a temporary condition, and by definition, not ideal.
I think the qualitative metrics for your ratings are maybe a little too reliant on interpretation. Maybe a numeric 1-10 scale would be more useful in this case.
I don't know that it's fair to include the 'galactic chase' ships as a strike against Leviathan as both of those ships are farmable now, just like any other ship (so another temporary condition that's already resolved itself). The requirement of two conquest units and two relic 9s does indeed price this out of the market for some players which might justify a lower rating here but I don't think the requirements can be viewed in terms of raw relic levels - I also don't think the utility of the fleet can be ignored in that conversation - which means it can't be given an accurate rating until we're all playing with the fleet that CG intended - which means post-bug-fix Leviathan.
I generally agree with your assessment of offensive and defensive performance at 7*.
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