Forum Discussion
7 years ago
There are different types of ‘sizes’ for guilds. Quantity vs Quality when talking about guild size. To have both gets the greater rewards. Guilds with friends and family are fun. But I believe the point of raids in general is to challenge everyone in the game to progress their squad. And use their entire roster and guild to its max potential. I left my first guild as a result of carrying it on my shoulders too long and they couldn’t progress to the HAAT.
I agree that the raids and subsequent rewards pull guilds apart. My current guild lost about 14 heroic ready members at the release of the STR . And just a couple days ago.... we completed the first heroic Sith raid. It was an amazing job by our leader and officers to coordinate, list teams, focus individuals and recruit members that wanted to win. We focused all our energy to get the proper current teams that succeed in the raid. It took a ton of energy and focus.
The fact is that it took all 50 of us, with an average of 2.75 mil gp. So small guilds can’t complete it yet. Same as Rancor and HAAT when they first came out. But with the additional characters added to the game, new legends , new abilities and level cap raises; All the raids become easier. I agree that rewards need a slight bump at the lower levels,( being stuck at t6 for 3 months made me really appreciate the efforts myself and my guild was making.) But I can’t do anything about that. I’m only a mod.
My only answer would be recruiting to max the quantity of the members in your guild with near identical gp. Find hungry members looking to improve -you can go to the guild recruiting right here in forums.
I agree that the raids and subsequent rewards pull guilds apart. My current guild lost about 14 heroic ready members at the release of the STR . And just a couple days ago.... we completed the first heroic Sith raid. It was an amazing job by our leader and officers to coordinate, list teams, focus individuals and recruit members that wanted to win. We focused all our energy to get the proper current teams that succeed in the raid. It took a ton of energy and focus.
The fact is that it took all 50 of us, with an average of 2.75 mil gp. So small guilds can’t complete it yet. Same as Rancor and HAAT when they first came out. But with the additional characters added to the game, new legends , new abilities and level cap raises; All the raids become easier. I agree that rewards need a slight bump at the lower levels,( being stuck at t6 for 3 months made me really appreciate the efforts myself and my guild was making.) But I can’t do anything about that. I’m only a mod.
My only answer would be recruiting to max the quantity of the members in your guild with near identical gp. Find hungry members looking to improve -you can go to the guild recruiting right here in forums.
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