Forum Discussion
8 years ago
"dimi4a;c-1475199" wrote:
It should be 60%(Potency) vs 40%(Tenacity) and not the 50% vs 50% stalemate, because a lot of the characters' mechanics are based on inflicting debuffs as opposed to a very few based on resisting debuffs!
Maybe I’m misunderstanding you, but are you suggesting potency be weighted higher? That’s mind boggling to me, because it’s already so powerful that 95% of the time it’s maxed out and adding more is useless. That would be like recommending speed play more of a factor.
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