Forum Discussion

acerbus733's avatar
acerbus733
Rising Rookie
14 hours ago

The sad state of the game

While I realise CG isn't going to read this, much less respond to it in neither words or actions, I still feel the need to put this out there somehow. 

In my eyes, this game is currently dying by a thousand cuts. What do I mean by that? Well, the last few months, I've seen one player after another leave, and we're talking people who have been playing this game for a very long time. Their reasons are usually pretty similar, and I'm feeling the same pain. 

Some of the bigger pain points:

  1. TW - The completely forgotten game mode. I've long since stopped applying omis for TW, and participate in the one easier matchup we get after being smashed by sandbagging guilds. In those matches, I just make sure to get a score high enough to be eligible for rewards and call it a day. How could this be fixed? Well, instead of just looking at the total signed up GP, simply put the number of signed up players into the matchmaking equation. It still wouldn't be perfect, but it would be a whole lot better than it is today. This is simple, basic logic, and hasn't been done for years. This game mode is as dead as can be.
  2. GAC - The almost as forgotten game mode. It's stale, and more often than not it comes down to luck in one or two battles, and if you win those you win, otherwise it's a loss. Strategy is becoming less and less relevant, datacrons and RNG is becoming more and more of a thing. It stopped being fun a long time ago for me, I participated because I felt I needed to, not because I wanted to. And doing the matches is always a chore. Going forward, I'm probably not going to participate at all in this, because it gives me no enjoyment. How could this be improved? Change it up a bit. Why not let people choose if a zone or a team is 5v5 or 3v3? Or place ships wherever they like? Let us customise it, and brine some actual strategy into it.
  3. Coliseum - This is like forcing a **bleep**. It hurts, but you get it done. After a while, the LSTs are worthless. The coaxial servomotors are abundant, there are other materials I'm lacking. So where my incentive to do well? And why do I have to play it with low geared, pre defined characters, instead of being able to theorycraft with loaned units if my own choosing?
  4. Content - It feels like all we get is new characters. Granted, that can be fun sometimes. But is that what I want? Not really. I want content, I want to engage with the game itself. I want new game modes, not 500 new characters to do the exact same thing I'm doing every day. I want the game to feel fresh, by actively doing things I enjoy, because somehow I feel like I want a game I play and spend money on to be fun. One example is galactic challenges. While those were also a bit chore like, I liked the sentiment. New, fresh challenges for me to use my characters, new and old, to solve. I'm not saying being back galactic challenges, I'm saying bring anything that also brings that sense of new challenge, instead of pumping out characters for old, stale game modes. Conquest is somewhat close, but not exactly varied, since they're the same one after another.
  5. Ships - These are almost as broken as TW. Why do they even exist? You use them in the odd battle in TB, everyone tries to avoid hitting fleets in TW, and in GAC, it's something you leave, hoping you don't need to play it for the full clear. Some ships are utterly and completely broken, and there is zero development in this area. You need ships because CG said so, not because you want to use them.

Now, I realise CG need to earn money on their game, and that's fine, I'm all in favour of that. But shouldn't a game be enjoyable? Am I the only one getting a bit tired of the lack of any content whatsoever except characters? I already have a full relic roster, meaning I'll probably be able to counter pretty much everything, so why bother with new characters until they are farmable? FOMO doesn't really work for me, not even close to an incentive to spend. It's a game. Virtual characters. We play this for fun, not because we're being forced to keep up. And that is a route games have taken before, and it usually leads to their demise.

This isn't intended as a "I hate CG and their game!!11oneone", it's more of a concern. Because I love this game, and I love Star Wars. I just feel like I'm being increasingly preyed upon with constant sneaky ways to make me pay for stuff I don't really enjoy. This is what causes people to leave once they have enough of that. 

1 Reply

  • Focus datacrons are broken right now. so there is also them not having there own stuff out for months break randomly now., 

Featured Places

Node avatar for SWGOH General Discussion

SWGOH General Discussion

Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.Latest Activity: 3 hours ago
83,580 Posts