Forum Discussion
PDub_LJenkins
4 years agoRising Newcomer
"TheJEFFtm;c-2275807" wrote:
Yeah, I really gotta agree that a make good of some kind is probably going to be in order here… and as mentioned above, the last one broke between phases, so guild that ran the KAM mission in phase 3 were not nearly as affected as those who run it in 3 and 4, or 4 exclusively.
My recommendation would be, (at a minimum,) compare KAM shards awarded to the guild in both May and June, and use the higher of those two numbers as the base for the make good.
Just as an example, my guild all ran fairly early in p3 last TB (so none of us were affected by the bug) and hit 41 KAM shards, in May we hit 38 shards - so if we only win 25 missions this time, our make good after TB would be an additional 16 shards.
If we hit 41 or above successes, no make good would be awarded (I mean, I think we should get something more anyways… but, whatever…)
As another example, my friend’s guild runs the KAM mission Territory in both p3 and p4 (by not achieving a star there in p3), and they got 19 shards in May and 16 shards in June, so if they only pass 13 missions this go around, their make good should be another 6 shards at the end of TB (for a total of 19) to at least bring them up to their ‘unbugged’ performance level.
--- But this part: "My recommendation would be, (at a minimum,) compare KAM shards awarded to the guild in both May and June, and use the higher of those two numbers as the base for the make good." fails to consider Guild Growth and improvement. If you are recently prioritizing KAM shards, this wouldn't factor that in.
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