Forum Discussion
8 years ago
Sorry completely disagree...
I started late last year... and was completely locked out of a lot of content for a long time because I just plain didn't have access or characters needed. No Palp, no yoda etc It seems most events came out I just couldn't even play. It was boring as hell.
The reworks, AAT raid, new events give the long-time players benefits due to the expanded rosters new players won't have until level 85 easy.
Then there was the 80 level cap and a one team raid (pitt)... long time players got to level and gear up toons they might otherwise not have, like Jawas, droids etc. While newer players had to continue to gear their primary (most likely arena/scoundrel) teams. Yes I was hitting level 80/g10 with my first squad when 85/g11 was released... talk about a moving goal post. I had to farm 3 more teams for AAT right of the gate.
Long time players could have a leg up on Ships (see level cap point), Falcon if you were insane enough to buy has 2 old meta characters. FOTP needed for mod challenges might have already been half way done and now can be used in ships etc.
The game improves, the meta changes... deal with it. While not 100% efficient time matters a lot in this game. Those that have played from the start have deep benches which is helping them... The improvements and a few wasted characters are first galaxy problems.
While yes I think new players if they read up can have an easier time if they farm the right people in the right order but ultimately they still are severely hampered by not having 4-5 full teams. I know I did and was lucky to catch enough of the wiggs meta to stay near the top of my shard (and a ton of money).
I started late last year... and was completely locked out of a lot of content for a long time because I just plain didn't have access or characters needed. No Palp, no yoda etc It seems most events came out I just couldn't even play. It was boring as hell.
The reworks, AAT raid, new events give the long-time players benefits due to the expanded rosters new players won't have until level 85 easy.
Then there was the 80 level cap and a one team raid (pitt)... long time players got to level and gear up toons they might otherwise not have, like Jawas, droids etc. While newer players had to continue to gear their primary (most likely arena/scoundrel) teams. Yes I was hitting level 80/g10 with my first squad when 85/g11 was released... talk about a moving goal post. I had to farm 3 more teams for AAT right of the gate.
Long time players could have a leg up on Ships (see level cap point), Falcon if you were insane enough to buy has 2 old meta characters. FOTP needed for mod challenges might have already been half way done and now can be used in ships etc.
The game improves, the meta changes... deal with it. While not 100% efficient time matters a lot in this game. Those that have played from the start have deep benches which is helping them... The improvements and a few wasted characters are first galaxy problems.
While yes I think new players if they read up can have an easier time if they farm the right people in the right order but ultimately they still are severely hampered by not having 4-5 full teams. I know I did and was lucky to catch enough of the wiggs meta to stay near the top of my shard (and a ton of money).
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