8 years ago
Too time consuming?
With new game play modes and GvG etc coming in, I hope devs shorten GW. The most time consuming and repetitive game mode for me even now, I dunno how I'll cope with it when all those new modes pop up....
"JacenRoe;c-1181262" wrote:"Azraelrulez;c-1181248" wrote:
Didn't want to add anything to posts like the one I replied to abovr but seems some of you are mad at me that I think 15 minutes is too much.
Your situation might differ but my scenario: have to fight arena, anywhere from 15 to 20 minutes or more if I'm holding off a sniper. Around the same time for fleet. My guild does raids regularly, around 5 in a week apart from a bonus one every other time. 30 to 60 minutes for that. That's an hour to 2 hours 5 days a week. Then heists, events etc.
Now, to go back to my OP, new territory battles are coming in. Most likely, it'll be a time sink too. If it is, GW in its present form is not something I'll be looking forward to. Like I said, it's become stale. 8 nodes which everyone can breeze through, 9 or more for some with broken nodes 11 and 12, 2 to 4 hard nodes at the most depending on aforementioned broken nodes.
For someone still not getting the point, remember how everyone clapped because the boring and easily doable challenges got simmable? GW is that for me, easily doable and boring. 15 minutes? Yes, so were the challenges.
There is no reason it should require 15 min of your time. As I said. I might not even be in the same room with my device while battles are being autoed. It might require 5 min of my actual attention on a bad day. It's already nearly "simmable." I would expect it to get easier.
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