"Obi1_son;c-1562017" wrote:
The point of that is you can do minimal and get max rewards. But with energy spending.... doubt ftp guilds will max the activity.
My thought’s exactly, as much as I’d like to boot people who don’t do energies, it wouldn’t be wise to.
Prior to this change, like you said you and other more actives and officers can compensate for these inactive members. With energy guild activity, the only way to compensate for the guild is to spend crystals to get refreshes, same with the other 3 days back-to-back which would hinder progression for those by limiting their crystal usage.
However, I did think about this since I made this thread; I suppose that this Energy Guild Activity is achievable through all energy nodes, which would make it slightly easier. I suppose I brought this topic up too early to tell.
Edit:
Also for those who said that saving a GW run for the guild activity daily is a waste of resources, I don’t see how. To get the daily mission completed, you can enter a GW fight (at node 1) then exit the fight. If mentioning the GW rewards, you still get them, but a day later, so I don’t see how it’s wasted as the net crystal gain per week is unchanged. However, if you implement this guild activity change and use crystals to compensate for inactives, your net crystal
usage increases, so more outflows.