5 years ago
Tusken Rework/Tweak Concept to complete faction
Some of you know me through Hynesy's streaming content or faced my maxed tuskens in GAC before (think what you will but they're remarkably fun/effective!). These are mine and Resco's thoughts on what can be done to get them up to date for the game so that they're a usable faction and not the joke of the galaxy (let that honour stay with CUP, Ugnaught and JKG where it belongs ;) .
Ok, so I've gone through the other factions, only Jawas and Geos have only 5 toons now and devs want to maximise profits by typically doing bigger than minimum increases and toon releases - Geos being the only faction to get a 1 toon rework. With this in mind enjoy the following concept which increases the faction by 3 toons and would lead to a Darth Krayt legendary down the line for a 7th Tusken faction member (Darth Krayt is who A'Sharad becomes once he falls to the dark side after the clone wars).
If they added 3 new tuskens (4 with Darth Krayt), I'd say something like Tusken Storyteller and Sharad Hett are strong contenders alongside the latter's son A'Sharad Hett. Both Jedi can have the GR tag and jedi tag too since they both fought alongside the GR. Including a tweak of URoRRuR'R'R and Raider.
Please note this is a concept and not meant to be a full skill list, it is also based off imitating typical concepts of hiding numbers & surprise attacks which are precision based.
What we'd like to see is along the following lines:
Tusken Storyteller a support with the summon ability to call a Brute (can be based off the npc brute in game) simultaniously stealths all tuskens except the brute who is immune to stealth. Brute revives if he dies when stealth is active on any toon. This stealth is undispellable & un-copyable, cleanses debuffs and lasts for 1 turn. The brute's stats as with other summons would also be based off the storyteller who has a sky high defence stat, he assists tusken non-damaging attacks and dispells buffs on basic. Both the story teller and the brute gain foresight or evasion up whenever they take damage.
URoRRuR'R'R Reworked as the Tusken Chieften he should be, would be the leader and the only toon with an AOE similar to ROLO where each tusken hits a random enemy twice. He doesn't have a basic attack, instead he stealths a random tusken, or grants evasion up/foresight if all are in stealth already to said random tusken. His unique or lead would give bonuses attacking from stealth boosting damage in some way.
Sharad Hett would be a new attacking tank who taunts and gains foresight when an ally drops protection. He would have a lead ability that is more generic or has specific Jedi & Tusken effects. His basic would ignore armour and protection, and his special would restore or give protection up and tm to allies. His tankiness is based on his very high defence and the evasion & foresight like the brute. His unique would include immunity to fear & shock, dispelling debuffs like fulcrum due to his tusken and jedi training. He'd also gain the benefit of stealth bonuses etc.
A'Sharad Hett would be a damage attacker who can ignore taunt, he has a large health pool and a very small protection pool, triggering Sharad's taunt regularly. He also has a high evasion when without protection (built into his unique). If Sharad dies before A'Sharad, A'Sharad gains his father's max Health, Protection & Defence for the rest of the battle (would be a zeta).
Tusken raider would get tweaked to garuntee hit even though forsight. And more dot damage due to slugthrower rifle.
Tusken Shaman would have an improved heal based off his max hp and restore some protection
Darth Krayt would be a 5th Dark Side Legendary Tusken (the Jedi are both light side) which allows them to be a full team in DSTB. Requires all of the tuskens to unlock and has Sith & Tusken tags. Potentially stacking damage whenever an ally is defeated or something.
There would be continued Dot damage synnergy somewhere in the kits.
For some lore on tuskens see https://www.youtube.com/watch?v=RnOHD4QaUTE and his reccomended video on Sharad Hett
Ok, so I've gone through the other factions, only Jawas and Geos have only 5 toons now and devs want to maximise profits by typically doing bigger than minimum increases and toon releases - Geos being the only faction to get a 1 toon rework. With this in mind enjoy the following concept which increases the faction by 3 toons and would lead to a Darth Krayt legendary down the line for a 7th Tusken faction member (Darth Krayt is who A'Sharad becomes once he falls to the dark side after the clone wars).
If they added 3 new tuskens (4 with Darth Krayt), I'd say something like Tusken Storyteller and Sharad Hett are strong contenders alongside the latter's son A'Sharad Hett. Both Jedi can have the GR tag and jedi tag too since they both fought alongside the GR. Including a tweak of URoRRuR'R'R and Raider.
Please note this is a concept and not meant to be a full skill list, it is also based off imitating typical concepts of hiding numbers & surprise attacks which are precision based.
What we'd like to see is along the following lines:
Tusken Storyteller a support with the summon ability to call a Brute (can be based off the npc brute in game) simultaniously stealths all tuskens except the brute who is immune to stealth. Brute revives if he dies when stealth is active on any toon. This stealth is undispellable & un-copyable, cleanses debuffs and lasts for 1 turn. The brute's stats as with other summons would also be based off the storyteller who has a sky high defence stat, he assists tusken non-damaging attacks and dispells buffs on basic. Both the story teller and the brute gain foresight or evasion up whenever they take damage.
URoRRuR'R'R Reworked as the Tusken Chieften he should be, would be the leader and the only toon with an AOE similar to ROLO where each tusken hits a random enemy twice. He doesn't have a basic attack, instead he stealths a random tusken, or grants evasion up/foresight if all are in stealth already to said random tusken. His unique or lead would give bonuses attacking from stealth boosting damage in some way.
Sharad Hett would be a new attacking tank who taunts and gains foresight when an ally drops protection. He would have a lead ability that is more generic or has specific Jedi & Tusken effects. His basic would ignore armour and protection, and his special would restore or give protection up and tm to allies. His tankiness is based on his very high defence and the evasion & foresight like the brute. His unique would include immunity to fear & shock, dispelling debuffs like fulcrum due to his tusken and jedi training. He'd also gain the benefit of stealth bonuses etc.
A'Sharad Hett would be a damage attacker who can ignore taunt, he has a large health pool and a very small protection pool, triggering Sharad's taunt regularly. He also has a high evasion when without protection (built into his unique). If Sharad dies before A'Sharad, A'Sharad gains his father's max Health, Protection & Defence for the rest of the battle (would be a zeta).
Tusken raider would get tweaked to garuntee hit even though forsight. And more dot damage due to slugthrower rifle.
Tusken Shaman would have an improved heal based off his max hp and restore some protection
Darth Krayt would be a 5th Dark Side Legendary Tusken (the Jedi are both light side) which allows them to be a full team in DSTB. Requires all of the tuskens to unlock and has Sith & Tusken tags. Potentially stacking damage whenever an ally is defeated or something.
There would be continued Dot damage synnergy somewhere in the kits.
For some lore on tuskens see https://www.youtube.com/watch?v=RnOHD4QaUTE and his reccomended video on Sharad Hett