Forum Discussion
- SchwartzringRising Traveler
"Ultra;c-2303265" wrote:
GL ratio 1:1 is unreasonable to expect
Right up till they made an effort to nerf the crap out of most every GL counter team but they have made it clear GL = Raid Boss essentially so they dang well can add a balancing factor in the algorithm
And Is it really though? I mean come on, look at that mismatch in the screen shot.
Anyone with half a brain can see that guild should NEVER be matched up regardless of the # that joined.
If you can add in Win/Loss then you can factor in a 10% variance in GL count. - thedrjojoSeasoned Newcomer
Nailed it "flux_rono;c-2303355" wrote:
"AceCV;c-2303234" wrote:
Ahahahaha...you guys are kidding right???
34 defensive spots in each territory for 280M GP tier???
im in a 280M tier and we have 26 per zone
263M active gp... 37 per zone.
Are you guys in CG serious???- pbchillinNew Spectator
"Kyno;c-2303342" wrote:
GP on both sides, number of players, and defensive spots needed
Are you sure you have the right guild?
I respect you're trying to help and likely had as much idea this mess was coming as the playbase did, but just deflecting with 'are you sure it's the right guild' is up there with 'try turning it off and on again'.
All of these screenshots are from Discord bots. They're 100% right. "Nauros;c-2303365" wrote:
"DarjeloSalas;c-2303357" wrote:
"Nauros;c-2303354" wrote:
"Pluto154;c-2303350" wrote:
"Nauros;c-2303348" wrote:
"JibberJabber;c-2303336" wrote:
You basically force guilds to get all members to join territory wars, which means even people that hate the event are having to join. Then you double the amount of teams and turn it into a total grind fest. Are the developers really that out of touch with what players want? No one wants this game to become a full time job. Almost every update is a decrease in quality of life.
People who hate the event can go full def, contribute to the guild and get the reward. Win-win.
Do you math? People going full defense only make it harder for the rest offensively. This is a game of averages. Only way is getting everyone putting in the same effort
How? People setting up more teams on def free up some teams others can use on offense. Do you math?
But the extra teams the full def guys set are weaker, and likely easily beaten by the opponents for 20 banners.
That's purely up to the officers to manage and swap teams at similar power level. It's just a matter of allocating resources with some constraints. Of course, it gets harder if the guild heavily favors one or the other, but so far I have seen mostly balanced setups.
Are you even reading here?"Kyno;c-2303331" wrote:
"Coolperson_123;c-2303289" wrote:
Kyno 320M+ guild all 50 signed up vs a 275M how can this happen they jumped 3 divisions and won’t have a hope in hell.
@Coolperson_123 can you double check the guild name, some times guilds have similar names and different GPs.
@Kyno it’s aloha Portugal rebels is the smaller guild I know the larger guild- If this WAI, it is bad. If it is not WAI, it is still bad.
I guess our guild strategy will be to make sure 320mil GP sign up, set one team each on defense, and then go do something else with our time. - You know what would help a lot? Being able to save fleet presets.
"BeralCator;c-2303373" wrote:
I guess our guild strategy will be to make sure 320mil GP sign up, set one team each on defense, and then go do something else with our time.
Sadly that strategy actually sounds appealing.- thedrjojoSeasoned Newcomer
"Kyno;c-2303411" wrote:
We have been shuffling info to the team. There are too many factors for this information to provide direct answer for each person. They will keep looking at the data.
They will be monitoring the situation and they will be doing balance changes, as needed.
This bot is automated.... :anguished:
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