Forum Discussion
"GunsAtFour;c-1418717" wrote:
Anyway. those protecting the current system are either thick or protecting the exploit.
The guild GP should be locked regardless of participation. If guild.memebers arnt active enough to join TW then they are likly not mKing tickets either and should be replaced.
simple fix. But lets again watch those abuseing the exploit come in and defend their easy zetas.
have you considered the possiblity that your "simple fix" isn't that great of a fix and that's why people disagree with you? Nah, that can't be it, you're a genius and everyone who disagrees with you is either thick or an exploiter. Coincedentilly all smart people think that way, or was it the not so smart people who think that way? i dunno, it's probably cause i'm thick (or an exploiter)- I think the fairest way would be to match guilds based on their total GP. Of course there will be times some players are not available, as is the case in any other part of the game.
When your doing a TB, the goalposts don’t change just because some players maybe “on vacation”, so why should they during a TW.
Base the matchmaking on a total guild GP, we all have to deal with players participation, and manage the guild accordingly. "Moggey;c-1418786" wrote:
I think the fairest way would be to match guilds based on their total GP. Of course there will be times some players are not available, as is the case in any other part of the game.
When your doing a TB, the goalposts don’t change just because some players maybe “on vacation”, so why should they during a TW.
Base the matchmaking on a total guild GP, we all have to deal with players participation, and manage the guild accordingly.
You do realize that won't fix anything right? You can still easely sandbag even when it's based on total guild GP. Non-exploiting players will just lose the option to opt out, wich is a great option imo.- Iy4oy4sSeasoned NewcomerSeems like a lot of effort for subpar rewards....
"leef;c-1418804" wrote:
"Moggey;c-1418786" wrote:
I think the fairest way would be to match guilds based on their total GP. Of course there will be times some players are not available, as is the case in any other part of the game.
When your doing a TB, the goalposts don’t change just because some players maybe “on vacation”, so why should they during a TW.
Base the matchmaking on a total guild GP, we all have to deal with players participation, and manage the guild accordingly.
You do realize that won't fix anything right? You can still easely sandbag even when it's based on total guild GP. Non-exploiting players will just lose the option to opt out, wich is a great option imo.
It will mean that we are all competing in the tier brackets that we are supposed to be in, not manipulating the gp algorithm to play at a lower tier."Moggey;c-1418817" wrote:
"leef;c-1418804" wrote:
"Moggey;c-1418786" wrote:
I think the fairest way would be to match guilds based on their total GP. Of course there will be times some players are not available, as is the case in any other part of the game.
When your doing a TB, the goalposts don’t change just because some players maybe “on vacation”, so why should they during a TW.
Base the matchmaking on a total guild GP, we all have to deal with players participation, and manage the guild accordingly.
You do realize that won't fix anything right? You can still easely sandbag even when it's based on total guild GP. Non-exploiting players will just lose the option to opt out, wich is a great option imo.
It will mean that we are all competing in the tier brackets that we are supposed to be in, not manipulating the gp algorithm to play at a lower tier.
i'm not even sure matchmaking is based on tiers. In your own thread there's a guy who defeated a guild that was in a higher GP bracket (active GP).
You can also still easily manipulate matchmaking even when it's based on total guild GP.
It's just a bad sollution that only takes away the option to opt out for non-exploiting guilds. The guilds that do want to "exploit" can easely by pass such an "simple fix"."leef;c-1418826" wrote:
"Moggey;c-1418817" wrote:
"leef;c-1418804" wrote:
"Moggey;c-1418786" wrote:
I think the fairest way would be to match guilds based on their total GP. Of course there will be times some players are not available, as is the case in any other part of the game.
When your doing a TB, the goalposts don’t change just because some players maybe “on vacation”, so why should they during a TW.
Base the matchmaking on a total guild GP, we all have to deal with players participation, and manage the guild accordingly.
You do realize that won't fix anything right? You can still easely sandbag even when it's based on total guild GP. Non-exploiting players will just lose the option to opt out, wich is a great option imo.
It will mean that we are all competing in the tier brackets that we are supposed to be in, not manipulating the gp algorithm to play at a lower tier.
i'm not even sure matchmaking is based on tiers. In your own thread there's a guy who defeated a guild that was in a higher GP bracket (active GP).
You can also still easily manipulate matchmaking even when it's based on total guild GP.
It's just a bad sollution that only takes away the option to opt out for non-exploiting guilds. The guilds that do want to "exploit" can easely by pass such an "simple fix".
I think we will have to agree to disagree on this one my friend. I’m not too sure how a guild can bypass being made to compete at their own tier? Perhaps they could remove players from
their guild temporarily, but they would have to do so for atleast 2 days, which means they will be losing out on raid tickets, potentially raids etc, I don’t think players would agree to temporarily leave a guild.
During a TB, if players don’t participate EA don’t lower the points required for each star. The goal posts should be fixed for all, with no room for manipulation."Moggey;c-1418833" wrote:
"leef;c-1418826" wrote:
"Moggey;c-1418817" wrote:
"leef;c-1418804" wrote:
"Moggey;c-1418786" wrote:
I think the fairest way would be to match guilds based on their total GP. Of course there will be times some players are not available, as is the case in any other part of the game.
When your doing a TB, the goalposts don’t change just because some players maybe “on vacation”, so why should they during a TW.
Base the matchmaking on a total guild GP, we all have to deal with players participation, and manage the guild accordingly.
You do realize that won't fix anything right? You can still easely sandbag even when it's based on total guild GP. Non-exploiting players will just lose the option to opt out, wich is a great option imo.
It will mean that we are all competing in the tier brackets that we are supposed to be in, not manipulating the gp algorithm to play at a lower tier.
i'm not even sure matchmaking is based on tiers. In your own thread there's a guy who defeated a guild that was in a higher GP bracket (active GP).
You can also still easily manipulate matchmaking even when it's based on total guild GP.
It's just a bad sollution that only takes away the option to opt out for non-exploiting guilds. The guilds that do want to "exploit" can easely by pass such an "simple fix".
I think we will have to agree to disagree on this one my friend. I’m not too sure how a guild can bypass being made to compete at their own tier? Perhaps they could remove players from
their guild temporarily, but they would have to do so for atleast 2 days, which means they will be losing out on raid tickets, potentially raids etc, I don’t think players would agree to temporarily leave a guild.
Well, eventhough you say you disagree, you're actually agreeing haha.
just during matchmaking should suffice. Otherwise replace them with low bird alts, same result. This also goes for @Liath suggestion to base matchmaking on participants and GP, just throw in a couple low bird accounts and you're golden.- The only exploit I have heard of/seen in territory wars is people setting the same squad multiple times on defense.
Not sure how that works and haven't heard of it happening in a while so maybe they fixed it. "Moggey;c-1418833" wrote:
"leef;c-1418826" wrote:
"Moggey;c-1418817" wrote:
"leef;c-1418804" wrote:
"Moggey;c-1418786" wrote:
I think the fairest way would be to match guilds based on their total GP. Of course there will be times some players are not available, as is the case in any other part of the game.
When your doing a TB, the goalposts don’t change just because some players maybe “on vacation”, so why should they during a TW.
Base the matchmaking on a total guild GP, we all have to deal with players participation, and manage the guild accordingly.
You do realize that won't fix anything right? You can still easely sandbag even when it's based on total guild GP. Non-exploiting players will just lose the option to opt out, wich is a great option imo.
It will mean that we are all competing in the tier brackets that we are supposed to be in, not manipulating the gp algorithm to play at a lower tier.
i'm not even sure matchmaking is based on tiers. In your own thread there's a guy who defeated a guild that was in a higher GP bracket (active GP).
You can also still easily manipulate matchmaking even when it's based on total guild GP.
It's just a bad sollution that only takes away the option to opt out for non-exploiting guilds. The guilds that do want to "exploit" can easely by pass such an "simple fix".
I think we will have to agree to disagree on this one my friend. I’m not too sure how a guild can bypass being made to compete at their own tier? Perhaps they could remove players from
their guild temporarily, but they would have to do so for atleast 2 days, which means they will be losing out on raid tickets, potentially raids etc, I don’t think players would agree to temporarily leave a guild.
During a TB, if players don’t participate EA don’t lower the points required for each star. The goal posts should be fixed for all, with no room for manipulation.
Why would they have to leave for 2 days? There is always going to be a set time at which GP is determined for the purpose of matchmaking. They would only have to be gone at that exact time.
And you think players are willing to sit out TW and lose out on rewards and aren't willing to leave the guild and then rejoin it? People in large guild alliances leave and shuffle to other guilds all the time for a variety of reasons...
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