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This is the problem: guilds are moving players out to other guilds/dummy guilds. Then, players are rejoining the main guild right before TW preview ends. Since there isn’t a player 24-hour lockdown, they can join TW as long as it’s still in preview. The match up is obviously calculated before the end of the preview stage. So, they are matched based on the lower guild stats.
They can then decimate the matched opponent.
For example, a guild we were matched with initially showed 40 players on swgoh.gg. I checked again about 30 minutes ago. They now have 49 players. They went from 11 Revans to 24!
They found a way to cheat the system. It’s a HUGE loophole that needs to be fixed!
- zagnuttz7 years agoRising Rookie
Zynix,
I literally made this post a year ago and as you clearly know, there has been no movement to fix the matchmaking. Honestly, I'm not sure they will make any move to fix it at this point. I suspect their solution to make matchups "fairer" was the bonus abilities.
I know alliances like to shuffle members around to cause confusion, so always plan for the worst. We've also found that sometimes there is no sandbagging at all. What may look like intentional benching is simply low turnout. I sympathize with your frustration, but sadly I don't see relief coming anytime soon.
Good luck to you and your guild!
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