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aloomis16's avatar
8 years ago

TW Mismatches are back

My guild just got saddled in a matchup with a 17M GP difference. Worse yet, we seem to play the same opponents on repeat. There are so many other guilds surrounding us in our GP range (at least much closer than this) and yet this is our 2nd time getting matchup up with with the #1 guild in the game.

Can we please put a cap on GP difference? It sucks knowing the next 48 hours are going to be a waste. This is one of the few game modes I look forward to.

24 Replies

  • 72m up against 114m this time, worst disparity yet. Despite this we've given them a good fight, we just don't have enough maxed toons to stay in it until the end. They also only had 38 people join up, which certainly feels like sandbagging, leaving their weakest at home. I know the devs said the matchmaking is supposed to defeat this sort of thing, but I dunno. The only other explanation I can come up with, and it's certainly possible, is because we're 19-4 they have to give us a tougher matchup. Which I'm fine with. We shouldn't expect to win every time.

    We'll see what Wednesday brings.
  • Actually harsh if you are below 60m you get just one omega instead of 1 zeta + 2 omegas. Its like x4 reward or loose vs guilds you are not able to beat. The TW code simply doesnt work - stars dont matter. Only g12, g11, g10 numbers matter...a g9 team will never beat a g12 team no matter 50 will attack. Thats the issue. Any g1-g8 7 star chars dont matter in TW.

    G12 can be beaten only by G11 (if very good)
    G12 cant be beaten by G10 (if team is solid, the others will get two shotted)

    If one team got 500 G12 and the other 5000 G10, 10000 G9 it wont matter - the second will loose most likely. Especially against teams like NS, Sith teams with Thrawn (protection regen) and JTR squads.
  • I agree. I feel like the better fighters get paired up against stronger guilds. I plan our TWs and we win about 70% of the time despite constantly being the lower GP. We got paired against a guild with two full g12 territories and a full triple Zeta FO territory when we literally only had no players over 3m and our average was 1.4m GP
  • "Dose;c-1525070" wrote:
    Well just got matched with a guild with more than 70M GP. 52 vs 126... Guess what?? We can't even Kill 1 team in either territories.



    "JuliusSkywalker;c-1549115" wrote:
    Today we lost against a 141 GP. My guild consists of active 53 GP.


    Screenshots or those aren't real. That's absurd if true.

    My guild has had a couple minor mismatches, but nothing more than 15-20 mil (we are 105mil GP), and even those we contacted them and they had less members than us signed up. Most of the time it's within 5 mil.

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