5 years ago
TW Sandbagging issue
the TW matchmaking is a problem. a lot of guilds exploits this matchmaking, sandbagging, going with less players, and enjoy easier fights. it shouldn't happen. I'm not sure if you are now realizing t...
"Rath_Tarr;c-2115213" wrote:"Sidious_Is_Pikachu;c-2115207" wrote:
the best way to do it imo is this :
matchmaking: Guild with X players and Y GP, will face guilds with (between X-1 and X+1) players, and (between Y-2M and Y+2M) GP. simple as that, really.
If its that simple then you will have no trouble sharing the pseudo-code of your proposed algorithm including the data structures you would use and a measure of the algorithmic complexity. Don't forget that your matchmaking pool is probably in the tens of thousands and your matchmaking window is relatively small so it had better be scalable and efficient.
"Sidious_Is_Pikachu;c-2115207" wrote:
right now the matchmaking is only Y GP, vs Y-2M to Y+2M GP.