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- They are likely in a loadout somewhere
- Yeah, I had the same thing happen @Debuff you probably have them on a mod loadout saved from an event. Remove the and they are free to go.
Devs need to do a ease of use update so that you can sell mods that are assigned to a set (warn me first, then allow me to sell) - Great, now there's a sellable mod inventory cap too.
"DarjeloSalas;c-2101600" wrote:
"Polinski08;c-2101486" wrote:
I have 25 mods that are not in a loadout, locked or anything and can't be sold. When I am almost at the crappy Max mod storage level, 25 is huge. Just one more CG glitch...
Pics or it didn’t happen.
...as if you would bother to scrutinize the pictures anyway."nabokovfan;c-2100711" wrote:
Yeah, I had the same thing happen @Debuff you probably have them on a mod loadout saved from an event. Remove the and they are free to go.
Devs need to do a ease of use update so that you can sell mods that are assigned to a set (warn me first, then allow me to sell)
or show them as "locked" in some fashion (and a tag saying in "X" loadout) on the sell list so players know where they are.- DaarthBrewerSeasoned NoviceRemember that sometimes you need to restart the game after removing mods from loadouts to be able to sell them.
"Polinski08;c-2101486" wrote:
I have 25 mods that are not in a loadout, locked or anything and can't be sold. When I am almost at the crappy Max mod storage level, 25 is huge. Just one more CG glitch...
Can you show this, because there has literally never been anyone who has had this issue that was not a loadout.
it would be a very interesting glitch that only affects you. @Polinski08"Polinski08;c-2105445" wrote:
"Kyno;c-2102151" wrote:
"Polinski08;c-2101486" wrote:
I have 25 mods that are not in a loadout, locked or anything and can't be sold. When I am almost at the crappy Max mod storage level, 25 is huge. Just one more CG glitch...
Can you show this, because there has literally never been anyone who has had this issue that was not a loadout.
it would be a very interesting glitch that only affects you. @Polinski08
Let me see how I can screen shot and show mods not locked or on a toon but don't show on my sell screen. @Kyno
I believe they can still be in a loadout, but no longer on the char or locked."ZAP;c-2105448" wrote:
"Polinski08;c-2105445" wrote:
"Kyno;c-2102151" wrote:
"Polinski08;c-2101486" wrote:
I have 25 mods that are not in a loadout, locked or anything and can't be sold. When I am almost at the crappy Max mod storage level, 25 is huge. Just one more CG glitch...
Can you show this, because there has literally never been anyone who has had this issue that was not a loadout.
it would be a very interesting glitch that only affects you. @Polinski08
Let me see how I can screen shot and show mods not locked or on a toon but don't show on my sell screen. Kyno
I believe they can still be in a loadout, but no longer on the char or locked.
correct. the loadouts are a 3rd location not connected to either of those. have you checked there?"Polinski08;c-2105445" wrote:
"Kyno;c-2102151" wrote:
"Polinski08;c-2101486" wrote:
I have 25 mods that are not in a loadout, locked or anything and can't be sold. When I am almost at the crappy Max mod storage level, 25 is huge. Just one more CG glitch...
Can you show this, because there has literally never been anyone who has had this issue that was not a loadout.
it would be a very interesting glitch that only affects you. @Polinski08
Let me see how I can screen shot and show mods not locked or on a toon but don't show on my sell screen. @Kyno
If you filter your mods by 'only not in loadout', and you find that mod there without the locked symbol and it isn't attached to a char
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